diff options
author | Michal Krol <[email protected]> | 2010-03-02 13:35:30 +0100 |
---|---|---|
committer | Michal Krol <[email protected]> | 2010-03-02 13:35:30 +0100 |
commit | 4ca70c489baed3e23dbf5e5e5794385113e22252 (patch) | |
tree | c2fb1cc4f46e2ffe2c84ce4680fc68fed29f02de /src/gallium/auxiliary | |
parent | c1c7fa5192c4fb3f51fb67c81e58713d61ff0c93 (diff) | |
parent | ff9ddf4d39be9e36d3e1dd9e10e889efa40dfb1e (diff) |
Merge branch 'gallium-no-rhw-position'
Conflicts:
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_state_derived.c
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 54 | ||||
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.h | 13 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 8 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 15 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 46 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 47 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 16 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_dump_state.c | 1 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 43 |
11 files changed, 194 insertions, 56 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index b5241fa64c6..a7335c340ca 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -90,6 +90,9 @@ struct cso_context { void *fragment_shader, *fragment_shader_saved, *geometry_shader; void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; + struct pipe_clip_state clip; + struct pipe_clip_state clip_saved; + struct pipe_framebuffer_state fb, fb_saved; struct pipe_viewport_state vp, vp_saved; struct pipe_blend_color blend_color; @@ -1126,3 +1129,54 @@ void cso_restore_geometry_shader(struct cso_context *ctx) } ctx->geometry_shader_saved = NULL; } + + +/* clip state */ + +static INLINE void +clip_state_cpy(struct pipe_clip_state *dst, + const struct pipe_clip_state *src) +{ + dst->nr = src->nr; + if (src->nr) { + memcpy(dst->ucp, src->ucp, src->nr * sizeof(src->ucp[0])); + } +} + +static INLINE int +clip_state_cmp(const struct pipe_clip_state *a, + const struct pipe_clip_state *b) +{ + if (a->nr != b->nr) { + return 1; + } + if (a->nr) { + return memcmp(a->ucp, b->ucp, a->nr * sizeof(a->ucp[0])); + } + return 0; +} + +void +cso_set_clip(struct cso_context *ctx, + const struct pipe_clip_state *clip) +{ + if (clip_state_cmp(&ctx->clip, clip)) { + clip_state_cpy(&ctx->clip, clip); + ctx->pipe->set_clip_state(ctx->pipe, clip); + } +} + +void +cso_save_clip(struct cso_context *ctx) +{ + clip_state_cpy(&ctx->clip_saved, &ctx->clip); +} + +void +cso_restore_clip(struct cso_context *ctx) +{ + if (clip_state_cmp(&ctx->clip, &ctx->clip_saved)) { + clip_state_cpy(&ctx->clip, &ctx->clip_saved); + ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip_saved); + } +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 707b3c2cee2..251a9a644f8 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -180,6 +180,19 @@ void cso_save_stencil_ref(struct cso_context *cso); void cso_restore_stencil_ref(struct cso_context *cso); +/* clip state */ + +void +cso_set_clip(struct cso_context *cso, + const struct pipe_clip_state *clip); + +void +cso_save_clip(struct cso_context *cso); + +void +cso_restore_clip(struct cso_context *cso); + + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index d5ddc4a6a92..bb0988543f5 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -128,9 +128,7 @@ void draw_set_rasterizer_state( struct draw_context *draw, draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->rasterizer = raster; - draw->bypass_clipping = - ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || - draw->driver.bypass_clipping); + draw->bypass_clipping = draw->driver.bypass_clipping; } @@ -140,9 +138,7 @@ void draw_set_driver_clipping( struct draw_context *draw, draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); draw->driver.bypass_clipping = bypass_clipping; - draw->bypass_clipping = - ((draw->rasterizer && draw->rasterizer->bypass_vs_clip_and_viewport) || - draw->driver.bypass_clipping); + draw->bypass_clipping = draw->driver.bypass_clipping; } diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 341353f6289..6d90a6c42fd 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -87,9 +87,7 @@ draw_pt_arrays(struct draw_context *draw, opt |= PT_CLIPTEST; } - if (!draw->rasterizer->bypass_vs_clip_and_viewport) { - opt |= PT_SHADE; - } + opt |= PT_SHADE; } if (opt == 0) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index c5dfbcfa3cb..1aecb510777 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -100,8 +100,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle, fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */ fse->key.nr_inputs); /* inputs - fetch from api format */ - fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport && - !draw->identity_viewport); + fse->key.viewport = !draw->identity_viewport; fse->key.clip = !draw->bypass_clipping; fse->key.const_vbuffers = 0; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 56b69354b21..da5106463a7 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -96,8 +96,7 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, */ draw_pt_post_vs_prepare( fpme->post_vs, (boolean)draw->bypass_clipping, - (boolean)(draw->identity_viewport || - draw->rasterizer->bypass_vs_clip_and_viewport), + (boolean)draw->identity_viewport, (boolean)draw->rasterizer->gl_rasterization_rules, (draw->vs.edgeflag_output ? true : false) ); @@ -154,9 +153,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, eg if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { @@ -239,9 +236,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { @@ -319,9 +314,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle (char *)pipeline_verts ); /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie if - * bypass_vs_clip_and_viewport, then the inputs == outputs, and are - * already in the correct place. + * the pipeline verts. */ if (opt & PT_SHADE) { diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index f0bc58a558f..0b263a9db5c 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -62,6 +62,7 @@ struct blit_state struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; struct pipe_viewport_state viewport; + struct pipe_clip_state clip; void *vs; void *fs[TGSI_WRITEMASK_XYZW + 1]; @@ -101,7 +102,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* samplers */ @@ -114,7 +114,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) ctx->sampler.mag_img_filter = 0; /* set later */ ctx->sampler.normalized_coords = 1; - /* vertex shader - still required to provide the linkage between * fragment shader input semantics and vertex_element/buffers. */ @@ -266,7 +265,6 @@ regions_overlap(int srcX0, int srcY0, * \param writemask controls which channels in the dest surface are sourced * from the src surface. Disabled channels are sourced * from (0,0,0,1). - * XXX what about clipping??? * XXX need some control over blitting Z and/or stencil. */ void @@ -407,14 +405,17 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); cso_save_sampler_textures(ctx->cso); + cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); + cso_save_clip(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); + cso_set_clip(ctx->cso, &ctx->clip); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -422,6 +423,17 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_single_sampler(ctx->cso, 0, &ctx->sampler); cso_single_sampler_done(ctx->cso); + /* viewport */ + ctx->viewport.scale[0] = 0.5f * dst->width; + ctx->viewport.scale[1] = 0.5f * dst->height; + ctx->viewport.scale[2] = 0.5f; + ctx->viewport.scale[3] = 1.0f; + ctx->viewport.translate[0] = 0.5f * dst->width; + ctx->viewport.translate[1] = 0.5f * dst->height; + ctx->viewport.translate[2] = 0.5f; + ctx->viewport.translate[3] = 0.0f; + cso_set_viewport(ctx->cso, &ctx->viewport); + /* texture */ cso_set_sampler_textures(ctx->cso, 1, &tex); @@ -444,8 +456,10 @@ util_blit_pixels_writemask(struct blit_state *ctx, /* draw quad */ offset = setup_vertex_data_tex(ctx, - (float) dstX0, (float) dstY0, - (float) dstX1, (float) dstY1, + (float) dstX0 / dst->width * 2.0f - 1.0f, + (float) dstY0 / dst->height * 2.0f - 1.0f, + (float) dstX1 / dst->width * 2.0f - 1.0f, + (float) dstY1 / dst->height * 2.0f - 1.0f, s0, t0, s1, t1, z); @@ -461,9 +475,11 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); cso_restore_sampler_textures(ctx->cso); + cso_restore_viewport(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); + cso_restore_clip(ctx->cso); pipe_texture_reference(&tex, NULL); } @@ -547,11 +563,13 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); + cso_save_clip(ctx->cso); /* set misc state we care about */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); + cso_set_clip(ctx->cso, &ctx->clip); /* sampler */ ctx->sampler.min_img_filter = filter; @@ -559,6 +577,17 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_single_sampler(ctx->cso, 0, &ctx->sampler); cso_single_sampler_done(ctx->cso); + /* viewport */ + ctx->viewport.scale[0] = 0.5f * dst->width; + ctx->viewport.scale[1] = 0.5f * dst->height; + ctx->viewport.scale[2] = 0.5f; + ctx->viewport.scale[3] = 1.0f; + ctx->viewport.translate[0] = 0.5f * dst->width; + ctx->viewport.translate[1] = 0.5f * dst->height; + ctx->viewport.translate[2] = 0.5f; + ctx->viewport.translate[3] = 0.0f; + cso_set_viewport(ctx->cso, &ctx->viewport); + /* texture */ cso_set_sampler_textures(ctx->cso, 1, &tex); @@ -576,8 +605,10 @@ util_blit_pixels_tex(struct blit_state *ctx, /* draw quad */ offset = setup_vertex_data_tex(ctx, - (float) dstX0, (float) dstY0, - (float) dstX1, (float) dstY1, + (float) dstX0 / dst->width * 2.0f - 1.0f, + (float) dstY0 / dst->height * 2.0f - 1.0f, + (float) dstX1 / dst->width * 2.0f - 1.0f, + (float) dstY1 / dst->height * 2.0f - 1.0f, s0, t0, s1, t1, z); @@ -596,4 +627,5 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); + cso_restore_clip(ctx->cso); } diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 18f86068183..0ba09d33bfc 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -93,6 +93,12 @@ struct blitter_context_priv /* Rasterizer state. */ void *rs_state; + + /* Viewport state. */ + struct pipe_viewport_state viewport; + + /* Clip state. */ + struct pipe_clip_state clip; }; struct blitter_context *util_blitter_create(struct pipe_context *pipe) @@ -160,7 +166,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) memset(&rs_state, 0, sizeof(rs_state)); rs_state.front_winding = PIPE_WINDING_CW; rs_state.cull_mode = PIPE_WINDING_NONE; - rs_state.bypass_vs_clip_and_viewport = 1; rs_state.gl_rasterization_rules = 1; rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); @@ -263,6 +268,9 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->set_stencil_ref(pipe, &ctx->blitter.saved_stencil_ref); + pipe->set_viewport_state(pipe, &ctx->blitter.saved_viewport); + pipe->set_clip_state(pipe, &ctx->blitter.saved_clip); + /* restore the state objects which are required to be saved before copy/fill */ if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) { @@ -288,25 +296,40 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) static void blitter_set_rectangle(struct blitter_context_priv *ctx, unsigned x1, unsigned y1, unsigned x2, unsigned y2, + unsigned width, unsigned height, float depth) { int i; /* set vertex positions */ - ctx->vertices[0][0][0] = x1; /*v0.x*/ - ctx->vertices[0][0][1] = y1; /*v0.y*/ + ctx->vertices[0][0][0] = (float)x1 / width * 2.0f - 1.0f; /*v0.x*/ + ctx->vertices[0][0][1] = (float)y1 / height * 2.0f - 1.0f; /*v0.y*/ - ctx->vertices[1][0][0] = x2; /*v1.x*/ - ctx->vertices[1][0][1] = y1; /*v1.y*/ + ctx->vertices[1][0][0] = (float)x2 / width * 2.0f - 1.0f; /*v1.x*/ + ctx->vertices[1][0][1] = (float)y1 / height * 2.0f - 1.0f; /*v1.y*/ - ctx->vertices[2][0][0] = x2; /*v2.x*/ - ctx->vertices[2][0][1] = y2; /*v2.y*/ + ctx->vertices[2][0][0] = (float)x2 / width * 2.0f - 1.0f; /*v2.x*/ + ctx->vertices[2][0][1] = (float)y2 / height * 2.0f - 1.0f; /*v2.y*/ - ctx->vertices[3][0][0] = x1; /*v3.x*/ - ctx->vertices[3][0][1] = y2; /*v3.y*/ + ctx->vertices[3][0][0] = (float)x1 / width * 2.0f - 1.0f; /*v3.x*/ + ctx->vertices[3][0][1] = (float)y2 / height * 2.0f - 1.0f; /*v3.y*/ for (i = 0; i < 4; i++) ctx->vertices[i][0][2] = depth; /*z*/ + + /* viewport */ + ctx->viewport.scale[0] = 0.5f * width; + ctx->viewport.scale[1] = 0.5f * height; + ctx->viewport.scale[2] = 1.0f; + ctx->viewport.scale[3] = 1.0f; + ctx->viewport.translate[0] = 0.5f * width; + ctx->viewport.translate[1] = 0.5f * height; + ctx->viewport.translate[2] = 0.0f; + ctx->viewport.translate[3] = 0.0f; + ctx->pipe->set_viewport_state(ctx->pipe, &ctx->viewport); + + /* clip */ + ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip); } static void blitter_set_clear_color(struct blitter_context_priv *ctx, @@ -550,7 +573,7 @@ void util_blitter_clear(struct blitter_context *blitter, pipe->bind_vs_state(pipe, ctx->vs_col); blitter_set_clear_color(ctx, rgba); - blitter_set_rectangle(ctx, 0, 0, width, height, depth); + blitter_set_rectangle(ctx, 0, 0, width, height, width, height, depth); blitter_draw_quad(ctx); blitter_restore_CSOs(ctx); } @@ -633,7 +656,7 @@ static void util_blitter_do_copy(struct blitter_context *blitter, assert(0); } - blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); + blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, dst->width, dst->height, 0); blitter_draw_quad(ctx); } @@ -794,7 +817,7 @@ void util_blitter_fill(struct blitter_context *blitter, pipe->set_framebuffer_state(pipe, &fb_state); blitter_set_clear_color(ctx, rgba); - blitter_set_rectangle(ctx, 0, 0, width, height, 0); + blitter_set_rectangle(ctx, 0, 0, width, height, dst->width, dst->height, 0); blitter_draw_quad(ctx); blitter_restore_CSOs(ctx); } diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index a2f17073ac6..92008fce992 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -48,6 +48,8 @@ struct blitter_context struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */ struct pipe_stencil_ref saved_stencil_ref; /**< stencil ref */ + struct pipe_viewport_state saved_viewport; + struct pipe_clip_state saved_clip; int saved_num_sampler_states; void *saved_sampler_states[32]; @@ -206,6 +208,20 @@ void util_blitter_save_framebuffer(struct blitter_context *blitter, } static INLINE +void util_blitter_save_viewport(struct blitter_context *blitter, + struct pipe_viewport_state *state) +{ + blitter->saved_viewport = *state; +} + +static INLINE +void util_blitter_save_clip(struct blitter_context *blitter, + struct pipe_clip_state *state) +{ + blitter->saved_clip = *state; +} + +static INLINE void util_blitter_save_fragment_sampler_states( struct blitter_context *blitter, int num_sampler_states, diff --git a/src/gallium/auxiliary/util/u_dump_state.c b/src/gallium/auxiliary/util/u_dump_state.c index eaf4ec90f25..ae7afd7311e 100644 --- a/src/gallium/auxiliary/util/u_dump_state.c +++ b/src/gallium/auxiliary/util/u_dump_state.c @@ -318,7 +318,6 @@ util_dump_rasterizer_state(struct os_stream *stream, const struct pipe_rasterize util_dump_member(stream, uint, state, line_stipple_factor); util_dump_member(stream, uint, state, line_stipple_pattern); util_dump_member(stream, bool, state, line_last_pixel); - util_dump_member(stream, bool, state, bypass_vs_clip_and_viewport); util_dump_member(stream, bool, state, flatshade_first); util_dump_member(stream, bool, state, gl_rasterization_rules); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 1d7329d422b..f423882ca20 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -61,6 +61,7 @@ struct gen_mipmap_state struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; + struct pipe_clip_state clip; void *vs; void *fs2d, *fsCube; @@ -1296,7 +1297,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* sampler state */ @@ -1361,25 +1361,25 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned set_vertex_data(struct gen_mipmap_state *ctx, enum pipe_texture_target tex_target, - uint face, float width, float height) + uint face) { unsigned offset; /* vert[0].position */ - ctx->vertices[0][0][0] = 0.0f; /*x*/ - ctx->vertices[0][0][1] = 0.0f; /*y*/ + ctx->vertices[0][0][0] = -1.0f; /*x*/ + ctx->vertices[0][0][1] = -1.0f; /*y*/ /* vert[1].position */ - ctx->vertices[1][0][0] = width; - ctx->vertices[1][0][1] = 0.0f; + ctx->vertices[1][0][0] = 1.0f; + ctx->vertices[1][0][1] = -1.0f; /* vert[2].position */ - ctx->vertices[2][0][0] = width; - ctx->vertices[2][0][1] = height; + ctx->vertices[2][0][0] = 1.0f; + ctx->vertices[2][0][1] = 1.0f; /* vert[3].position */ - ctx->vertices[3][0][0] = 0.0f; - ctx->vertices[3][0][1] = height; + ctx->vertices[3][0][0] = -1.0f; + ctx->vertices[3][0][1] = 1.0f; /* Setup vertex texcoords. This is a little tricky for cube maps. */ if (tex_target == PIPE_TEXTURE_CUBE) { @@ -1499,11 +1499,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); + cso_save_viewport(ctx->cso); + cso_save_clip(ctx->cso); /* bind our state */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); + cso_set_clip(ctx->cso, &ctx->clip); cso_set_fragment_shader_handle(ctx->cso, fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); @@ -1522,6 +1525,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, */ for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; + struct pipe_viewport_state vp; struct pipe_surface *surf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, @@ -1535,6 +1539,17 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, fb.height = u_minify(pt->height0, dstLevel); cso_set_framebuffer(ctx->cso, &fb); + /* viewport */ + vp.scale[0] = 0.5f * fb.width; + vp.scale[1] = 0.5f * fb.height; + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * fb.width; + vp.translate[1] = 0.5f * fb.height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; + cso_set_viewport(ctx->cso, &vp); + /* * Setup sampler state * Note: we should only have to set the min/max LOD clamps to ensure @@ -1549,12 +1564,10 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &pt); - /* quad coords in window coords (bypassing vs, clip and viewport) */ + /* quad coords in clip coords */ offset = set_vertex_data(ctx, pt->target, - face, - (float) u_minify(pt->width0, dstLevel), - (float) u_minify(pt->height0, dstLevel)); + face); util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, @@ -1578,4 +1591,6 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); + cso_restore_viewport(ctx->cso); + cso_restore_clip(ctx->cso); } |