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authorDave Airlie <[email protected]>2014-02-04 10:48:42 +1000
committerDave Airlie <[email protected]>2014-02-05 10:49:43 +1000
commitc6cfc54db059310c41d139c4d01929928d031b55 (patch)
treeb4b2404fef2a22c0f91f658dfbc6068a20500221 /src/gallium/auxiliary
parentb209afb153c39be1693879ce9666ca18f12b6a37 (diff)
r600g: properly propogate clip dist write value
This moves the value from the GS shader to the copy shader so the registers are setup correctly. fixes tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
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