diff options
author | Jason Ekstrand <[email protected]> | 2017-09-14 19:52:38 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2017-10-20 12:49:17 -0700 |
commit | 59fb59ad54d368683d5cc3b149f021452bddc05f (patch) | |
tree | 734e742be190df8ae7a19a975c59ba7eeeded6eb /src/gallium/auxiliary | |
parent | 341529dbee5c2b17fdcb7990484a383459bed305 (diff) |
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index a3175523110..f8df4c10137 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -1867,7 +1867,7 @@ ttn_add_output_stores(struct ttn_compile *c) nir_src src = nir_src_for_reg(c->output_regs[loc].reg); src.reg.base_offset = c->output_regs[loc].offset; - if (c->build.shader->stage == MESA_SHADER_FRAGMENT && + if (c->build.shader->info.stage == MESA_SHADER_FRAGMENT && var->data.location == FRAG_RESULT_DEPTH) { /* TGSI uses TGSI_SEMANTIC_POSITION.z for the depth output, while * NIR uses a single float FRAG_RESULT_DEPTH. |