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authorRoland Scheidegger <[email protected]>2013-06-06 02:43:51 +0200
committerRoland Scheidegger <[email protected]>2013-06-06 23:51:38 +0200
commitd0518c4c69b32815cbf6e850d47190bb57d25a0c (patch)
treec028d07c23d863a319fe41b5f248283d07e01d7c /src/gallium/auxiliary
parent38e77e545d06bf5ac0e185f2a1581a97bafdab56 (diff)
llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively
These should just work, required by d3d10. Too large resources will get thrown out separately anyway. Reviewed-by: Brian Paul <[email protected]>
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