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authorMarek Olšák <[email protected]>2012-08-13 23:37:30 +0200
committerMarek Olšák <[email protected]>2012-08-15 19:20:58 +0200
commite0cc61bd91f5ef84bacaf5e7c6cda9eeefed478d (patch)
tree40bf40feb4332d2be8ff13eda134d2f349331662 /src/gallium/auxiliary
parentb3b5bb9ddb05989b2dc5fc17f88491bbd0e6ecac (diff)
gallium/u_blitter: document custom meta helpers
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c4
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h19
2 files changed, 16 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a5510d553e9..a95e1b5356e 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -962,7 +962,7 @@ void util_blitter_clear(struct blitter_context *blitter,
NULL, NULL);
}
-void util_blitter_clear_depth_custom(struct blitter_context *blitter,
+void util_blitter_custom_clear_depth(struct blitter_context *blitter,
unsigned width, unsigned height,
double depth, void *custom_dsa)
{
@@ -1493,7 +1493,7 @@ void util_blitter_copy_buffer(struct blitter_context *blitter,
}
/* probably radeon specific */
-void util_blitter_resolve_color_custom(struct blitter_context *blitter,
+void util_blitter_custom_resolve_color(struct blitter_context *blitter,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dst_layer,
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 1207a9ae306..f227902c163 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -156,10 +156,6 @@ void util_blitter_clear(struct blitter_context *blitter,
const union pipe_color_union *color,
double depth, unsigned stencil);
-void util_blitter_clear_depth_custom(struct blitter_context *blitter,
- unsigned width, unsigned height,
- double depth, void *custom_dsa);
-
/**
* Check if the blitter (with the help of the driver) can blit between
* the two resources.
@@ -294,13 +290,26 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height);
+/* The following functions are customized variants of the clear functions.
+ * Some drivers use them internally to do things like MSAA resolve
+ * and resource decompression. It usually consists of rendering a full-screen
+ * quad with a special blend or DSA state.
+ */
+
+/* Used by r300g for depth decompression. */
+void util_blitter_custom_clear_depth(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ double depth, void *custom_dsa);
+
+/* Used by r600g for depth decompression. */
void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
struct pipe_surface *zsurf,
struct pipe_surface *cbsurf,
unsigned sample_mask,
void *dsa_stage, float depth);
-void util_blitter_resolve_color_custom(struct blitter_context *blitter,
+/* Used by r600g for MSAA color resolve. */
+void util_blitter_custom_resolve_color(struct blitter_context *blitter,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dst_layer,