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authorMarek Olšák <[email protected]>2012-07-27 22:45:52 +0200
committerMarek Olšák <[email protected]>2012-08-04 13:53:07 +0200
commitc8ff737a18672c86f4ec01b25b4893550667b17c (patch)
tree533c67bce8aa2829ac4dd31fe05879a697e02919 /src/gallium/auxiliary
parentef1bf6d69e99d9a12557a09eccaf4f2b6c628997 (diff)
gallium/u_blitter: remove fallback for stencil copy that all drivers skipped
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c6
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h10
2 files changed, 3 insertions, 13 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 83238ecefdd..21dc19fa107 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -938,8 +938,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
unsigned src_level,
- const struct pipe_box *srcbox,
- boolean ignore_stencil)
+ const struct pipe_box *srcbox)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
@@ -970,8 +969,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
/* Check if we can sample from and render to the surfaces. */
/* (assuming copying a stencil buffer is not possible) */
- if ((!ignore_stencil && is_stencil && !ctx->has_stencil_export) ||
- !screen->is_format_supported(screen, dst->format, dst->target,
+ if (!screen->is_format_supported(screen, dst->format, dst->target,
dst->nr_samples, bind) ||
!screen->is_format_supported(screen, src->format, src->target,
src->nr_samples, PIPE_BIND_SAMPLER_VIEW)) {
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 725d81c6735..80a11526e77 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -168,13 +168,6 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter,
* a software fallback path is taken and both surfaces must be of the same
* format.
*
- * The same holds for depth-stencil formats with the exception that stencil
- * cannot be copied unless you set ignore_stencil to FALSE. In that case,
- * a software fallback path is taken and both surfaces must be of the same
- * format. If the shader stencil export is supported, stencil copy is always
- * accelerated.
- *
- * Use pipe_screen->is_format_supported to know your options.
*
* These states must be saved in the blitter in addition to the state objects
* already required to be saved:
@@ -191,8 +184,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
unsigned src_level,
- const struct pipe_box *srcbox,
- boolean ignore_stencil);
+ const struct pipe_box *srcbox);
/**
* Same as util_blitter_copy_texture, but dst and src are pipe_surface and