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authorMarek Olšák <[email protected]>2012-08-12 20:06:33 +0200
committerMarek Olšák <[email protected]>2012-08-27 04:31:00 +0200
commita3d9d7ec79d6f7205fab2324e47d8ea185431de0 (patch)
tree3aa8b27b500d9e7535053e01c5345f025ab4f86a /src/gallium/auxiliary
parent48edfe0505ee79d35f770f53b9c9b7ca3c69fd2b (diff)
r600g: implement compression for MSAA colorbuffers for evergreen
This adds the FMASK and CMASK buffers. They share the same resource with color data. COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"), so that we can keep FAST_CLEAR enabled all the time. Both FMASK and CMASK must be present at the moment. If either one is missing, the other one is not used. v2: add cayman regs in the list Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c45
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h5
2 files changed, 50 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 25c7119b9f2..ad4ccd9eb46 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1553,3 +1553,48 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
}
+
+void util_blitter_custom_color(struct blitter_context *blitter,
+ struct pipe_surface *dstsurf,
+ void *custom_blend)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->base.pipe;
+ struct pipe_framebuffer_state fb_state;
+
+ assert(dstsurf->texture);
+ if (!dstsurf->texture)
+ return;
+
+ /* check the saved state */
+ blitter_set_running_flag(ctx);
+ blitter_check_saved_vertex_states(ctx);
+ blitter_check_saved_fragment_states(ctx);
+ blitter_check_saved_fb_state(ctx);
+
+ /* bind states */
+ pipe->bind_blend_state(pipe, custom_blend);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
+ pipe->set_sample_mask(pipe, (1ull << MAX2(1, dstsurf->texture->nr_samples)) - 1);
+
+ /* set a framebuffer state */
+ fb_state.width = dstsurf->width;
+ fb_state.height = dstsurf->height;
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dstsurf;
+ fb_state.zsbuf = 0;
+ pipe->set_framebuffer_state(pipe, &fb_state);
+ pipe->set_sample_mask(pipe, ~0);
+
+ blitter_set_common_draw_rect_state(ctx);
+ blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
+ blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
+ 0, 0, NULL);
+
+ blitter_restore_vertex_states(ctx);
+ blitter_restore_fragment_states(ctx);
+ blitter_restore_fb_state(ctx);
+ blitter_unset_running_flag(ctx);
+}
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index f227902c163..e06e8b12d53 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -308,6 +308,11 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
unsigned sample_mask,
void *dsa_stage, float depth);
+/* Used by r600g for color decompression. */
+void util_blitter_custom_color(struct blitter_context *blitter,
+ struct pipe_surface *dstsurf,
+ void *custom_blend);
+
/* Used by r600g for MSAA color resolve. */
void util_blitter_custom_resolve_color(struct blitter_context *blitter,
struct pipe_resource *dst,