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author | Jason Ekstrand <[email protected]> | 2015-08-19 14:29:53 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-08-27 12:09:36 -0700 |
commit | fee0c5af11dd0995de96e7053377d425a66d03a0 (patch) | |
tree | d2a6fa7e443123105b897ca590bdc0d0fe44a423 /src/gallium/auxiliary | |
parent | f2e667172a6382f81d1f3e709f02c7ee6cfda4c7 (diff) |
i965/fs: Split VGRFs after lowering pull constants
The split_virtual_grfs code doesn't properly rewrite reladdr so we need to
make sure that any uniform indirects are lowered away first.
This fixes the glsl-fs-uniform-indexed-by-swizzled-vec4.shader_test in piglit
Cc: "10.6" <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
0 files changed, 0 insertions, 0 deletions