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authorDave Airlie <[email protected]>2014-11-18 11:22:01 +1000
committerDave Airlie <[email protected]>2014-11-18 11:59:47 +1000
commit4e520101e6a0b4fcd930323c32d1a8a6348c8417 (patch)
tree08d91844a15e39e82d4d032badb9ef7ad44ea6e7 /src/gallium/auxiliary
parent27e1e0e7108511b43d0f56f678c7201f39e2acc5 (diff)
r600g/cayman: handle empty vertex shaders
Some of the geom shader tests produce an empty vertex shader, on cayman we'd crash in the finaliser because last_cf was NULL. cayman doesn't need the NOP workaround, so if the code arrives here with no last_cf, just emit an END. fixes crashes in a bunch of piglit geom shader tests. Cc: "10.3 10.4" <[email protected]> Reviewed-by: Glenn Kennard <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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