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authorConnor Abbott <[email protected]>2019-08-30 17:57:18 +0200
committerConnor Abbott <[email protected]>2019-09-05 12:38:46 +0200
commit2af431cf7fe9303bbfbd719e4612f00043583f40 (patch)
tree47b24510d420f4fa65984147b7959e9fbcc1c15d /src/gallium/auxiliary
parent49503ae74e2634ebd2e0d3caa36c25ed99e19b9c (diff)
gallium: Plumb through a way to disable GLSL const lowering
For radeonsi, we will prefer the NIR pass as it'll generate better code (some index calculation and a single load vs. a load, then index calculation, then another load) and oftentimes NIR optimization can kick in and make all the access indices constant. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/util/u_screen.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_screen.c b/src/gallium/auxiliary/util/u_screen.c
index 88f4945e755..879e49d8d5b 100644
--- a/src/gallium/auxiliary/util/u_screen.c
+++ b/src/gallium/auxiliary/util/u_screen.c
@@ -296,6 +296,10 @@ u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
*/
return 1;
+ case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
+ /* Don't unset this unless your driver can do better */
+ return 1;
+
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_BINDLESS_TEXTURE:
case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: