diff options
author | Christian König <[email protected]> | 2010-10-30 01:42:16 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2010-10-30 01:42:16 +0200 |
commit | 0b75203c5962475a9cbe27e31373750465f9d949 (patch) | |
tree | b53ccf4b086b5b6291be0c940964788cf1b7dd27 /src/gallium/auxiliary | |
parent | 41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (diff) |
First try of field based mc
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 209 |
1 files changed, 190 insertions, 19 deletions
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 977c8d67b55..0973d5e2fc4 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -198,13 +198,45 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) return true; } -#if 0 -static void +static bool create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { - assert(false); + struct ureg_program *shader; + struct ureg_src vpos, vtex[5]; + struct ureg_dst o_vpos, o_vtex[5]; + unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; + + vpos = ureg_DECL_vs_input(shader, 0); + for (i = 0; i < 5; ++i) + vtex[i] = ureg_DECL_vs_input(shader, i + 1); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 5; ++i) + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1); + + /* + * o_vpos = vpos + * o_vtex[0..2] = vtex[0..2] + * o_vtex[3] = vpos + vtex[3] // Apply motion vector + * o_vtex[4] = vpos + vtex[4] // Apply motion vector + */ + ureg_MOV(shader, o_vpos, vpos); + for (i = 0; i < 3; ++i) + ureg_MOV(shader, o_vtex[i], vtex[i]); + ureg_ADD(shader, o_vtex[3], vpos, vtex[3]); + ureg_ADD(shader, o_vtex[4], vpos, vtex[4]); + + ureg_END(shader); + + r->p_vs[1] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->p_vs[1]) + return false; + + return true; } -#endif static bool create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -254,13 +286,67 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) return true; } -#if 0 -static void +static bool create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { - assert(false); + struct ureg_program *shader; + struct ureg_src tc[5]; + struct ureg_src sampler[4]; + struct ureg_dst texel, ref, tmp; + struct ureg_dst fragment; + unsigned i, label; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; + + for (i = 0; i < 5; ++i) + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + for (i = 0; i < 4; ++i) + sampler[i] = ureg_DECL_sampler(shader, i); + + texel = ureg_DECL_temporary(shader); + ref = ureg_DECL_temporary(shader); + tmp = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); + + /* + * texel.r = tex(tc[0], sampler[0]) + * texel.g = tex(tc[1], sampler[1]) + * texel.b = tex(tc[2], sampler[2]) + * ref = tex(tc[3], sampler[3]) + * fragment = texel * scale + ref + */ + for (i = 0; i < 3; ++i) { + /* Nouveau can't writemask tex dst regs (yet?), do in two steps */ + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[i], sampler[i]); + ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref), TGSI_SWIZZLE_X)); + } + + /* + ureg_MOD(shader, tmp, ureg_scalar(tc[4], TGSI_SWIZZLE_Y), ureg_scalar(ureg_imm1f(shader, 2), TGSI_SWIZZLE_Y)); + ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label); + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[3], sampler[3]); + ureg_ELSE(shader, &label); + ureg_MOV(shader, ref, ureg_scalar(ureg_imm1f(shader, 0xFF), TGSI_SWIZZLE_X)); + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[4], sampler[3]); + ureg_ENDIF(shader); + */ + + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[4], sampler[3]); + ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref)); + + ureg_release_temporary(shader, tmp); + ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, ref); + ureg_END(shader); + + r->p_fs[1] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->p_fs[1]) + return false; + + return true; } -#endif static bool create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) @@ -304,13 +390,44 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) return true; } -#if 0 -static void +static bool create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { - assert(false); + struct ureg_program *shader; + struct ureg_src vpos, vtex[7]; + struct ureg_dst o_vpos, o_vtex[7]; + unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; + + vpos = ureg_DECL_vs_input(shader, 0); + for (i = 0; i < 7; ++i) + vtex[i] = ureg_DECL_vs_input(shader, i + 1); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 7; ++i) + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1); + + /* + * o_vpos = vpos + * o_vtex[0..2] = vtex[0..2] + * o_vtex[3..6] = vpos + vtex[3..6] // Apply motion vector + */ + ureg_MOV(shader, o_vpos, vpos); + for (i = 0; i < 3; ++i) + ureg_MOV(shader, o_vtex[i], vtex[i]); + for (i = 3; i < 7; ++i) + ureg_ADD(shader, o_vtex[i], vpos, vtex[i]); + + ureg_END(shader); + + r->b_vs[1] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->b_vs[1]) + return false; + + return true; } -#endif static bool create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -366,13 +483,59 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) return true; } -#if 0 -static void +static bool create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { - assert(false); + struct ureg_program *shader; + struct ureg_src tc[5]; + struct ureg_src sampler[5]; + struct ureg_dst texel, ref[2]; + struct ureg_dst fragment; + unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; + + for (i = 0; i < 5; ++i) { + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + sampler[i] = ureg_DECL_sampler(shader, i); + } + texel = ureg_DECL_temporary(shader); + ref[0] = ureg_DECL_temporary(shader); + ref[1] = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); + + /* + * texel.r = tex(tc[0], sampler[0]) + * texel.g = tex(tc[1], sampler[1]) + * texel.b = tex(tc[2], sampler[2]) + * ref[0..1 = tex(tc[3..4], sampler[3..4]) + * ref[0] = lerp(ref[0], ref[1], 0.5) + * fragment = texel * scale + ref[0] + */ + for (i = 0; i < 3; ++i) { + /* Nouveau can't writemask tex dst regs (yet?), do in two steps */ + ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[i], sampler[i]); + ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref[0]), TGSI_SWIZZLE_X)); + } + ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]); + ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]); + ureg_LRP(shader, ref[0], ureg_scalar(ureg_imm1f(shader, 0.5f), TGSI_SWIZZLE_X), ureg_src(ref[0]), ureg_src(ref[1])); + + ureg_MAD(shader, fragment, ureg_src(texel), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_16_TO_9), TGSI_SWIZZLE_X), ureg_src(ref[0])); + + ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, ref[0]); + ureg_release_temporary(shader, ref[1]); + ureg_END(shader); + + r->b_fs[1] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->b_fs[1]) + return false; + + return true; } -#endif static void xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) @@ -500,9 +663,13 @@ init_shaders(struct vl_mpeg12_mc_renderer *r) create_intra_vert_shader(r); create_intra_frag_shader(r); create_frame_pred_vert_shader(r); + create_field_pred_vert_shader(r); create_frame_pred_frag_shader(r); + create_field_pred_frag_shader(r); create_frame_bi_pred_vert_shader(r); + create_field_bi_pred_vert_shader(r); create_frame_bi_pred_frag_shader(r); + create_field_bi_pred_frag_shader(r); return true; } @@ -515,9 +682,13 @@ cleanup_shaders(struct vl_mpeg12_mc_renderer *r) r->pipe->delete_vs_state(r->pipe, r->i_vs); r->pipe->delete_fs_state(r->pipe, r->i_fs); r->pipe->delete_vs_state(r->pipe, r->p_vs[0]); + r->pipe->delete_vs_state(r->pipe, r->p_vs[1]); r->pipe->delete_fs_state(r->pipe, r->p_fs[0]); + r->pipe->delete_fs_state(r->pipe, r->p_fs[1]); r->pipe->delete_vs_state(r->pipe, r->b_vs[0]); + r->pipe->delete_vs_state(r->pipe, r->b_vs[1]); r->pipe->delete_fs_state(r->pipe, r->b_fs[0]); + r->pipe->delete_fs_state(r->pipe, r->b_fs[1]); } static bool @@ -1099,7 +1270,7 @@ flush(struct vl_mpeg12_mc_renderer *r) vb_start += num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] * 24; } - if (false /*num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0 */ ) { + if (num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems_state.individual.p); r->textures.individual.ref[0] = r->past->texture; @@ -1129,7 +1300,7 @@ flush(struct vl_mpeg12_mc_renderer *r) vb_start += num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] * 24; } - if (false /*num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0*/ ) { + if (num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems_state.individual.p); r->textures.individual.ref[0] = r->future->texture; @@ -1161,7 +1332,7 @@ flush(struct vl_mpeg12_mc_renderer *r) vb_start += num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] * 24; } - if (false /*num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0 */ ) { + if (num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0) { r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all); r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems_state.individual.b); r->textures.individual.ref[0] = r->past->texture; |