diff options
author | Brian Paul <[email protected]> | 2011-11-10 09:51:57 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-11-11 07:10:56 -0700 |
commit | aa661306828b8c76c1511f05e0fae577f06477b8 (patch) | |
tree | 01a332915cf90866759f6863ee626d3c268e0804 /src/gallium/auxiliary | |
parent | 7288bfb2a480a06605e671485ea9887f502e5e1a (diff) |
draw: handle out of memory conditions
If the vbuf backend fails to allocate a vertex buffer, don't crash
or assert.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_vbuf.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index a9b0f22c488..578433c2006 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -130,7 +130,7 @@ static INLINE ushort emit_vertex( struct vbuf_stage *vbuf, struct vertex_header *vertex ) { - if(vertex->vertex_id == UNDEFINED_VERTEX_ID) { + if (vertex->vertex_id == UNDEFINED_VERTEX_ID && vbuf->vertex_ptr) { /* Hmm - vertices are emitted one at a time - better make sure * set_buffer is efficient. Consider a special one-shot mode for * translate. @@ -357,8 +357,10 @@ vbuf_flush_vertices( struct vbuf_stage *vbuf ) static void vbuf_alloc_vertices( struct vbuf_stage *vbuf ) { - assert(!vbuf->nr_indices); - assert(!vbuf->vertices); + if (vbuf->vertex_ptr) { + assert(!vbuf->nr_indices); + assert(!vbuf->vertices); + } /* Allocate a new vertex buffer */ vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size; |