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authorBrian Paul <[email protected]>2013-01-22 16:41:56 -0700
committerBrian Paul <[email protected]>2013-01-22 16:44:11 -0700
commit26a05b5005fd89cad0864258a16951d812b923f8 (patch)
treee69e7767116fad4640e5dab2e227e445650fab38 /src/gallium/auxiliary
parentcdd3f5496ad2d6a252bd7ad78f5034db549d4921 (diff)
draw: fix MSVC divide-by-zero compilation error
Kind of lame, but it works.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/draw/draw_cliptest_tmp.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_cliptest_tmp.h b/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
index 8b2dcdabe01..48f234931cd 100644
--- a/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
+++ b/src/gallium/auxiliary/draw/draw_cliptest_tmp.h
@@ -149,10 +149,11 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
* to NaN to help catch potential errors later.
*/
else {
+ float zero = 0.0f;
position[0] =
position[1] =
position[2] =
- position[3] = 0.0f / 0.0f;
+ position[3] = zero / zero; /* MSVC doesn't accept 0.0 / 0.0 */
}
#endif