diff options
author | Roland Scheidegger <[email protected]> | 2010-02-04 21:35:28 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-02-04 21:35:28 +0100 |
commit | 68f93ea3eb83cfad014b8ec93cec3564c1aa9833 (patch) | |
tree | a563ebec246a2e741750a8b5198da180e9479e17 /src/gallium/auxiliary | |
parent | 2c326e72664e65166c68b027b26aaf373f3be36d (diff) |
gallium: add point_quad_rasterization bit to rasterizer state
This determines if points should be rasterized according to GL point rules
or as normal quads (GL point sprites / d3d points / d3d point sprites).
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index d9d4d2a8b67..fdabce7d443 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -128,6 +128,7 @@ static void set_texcoords(const struct widepoint_stage *wide, static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { + /* XXX should take point_quad_rasterization into account? */ const struct widepoint_stage *wide = widepoint_stage(stage); const unsigned pos = draw_current_shader_position_output(stage->draw); const boolean sprite = (boolean) stage->draw->rasterizer->sprite_coord_enable; |