diff options
author | Dave Airlie <[email protected]> | 2010-01-07 11:45:48 +1000 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2010-01-10 23:18:31 -0800 |
commit | deaa634e023cc3f62dfc3365b4f1894a200535dd (patch) | |
tree | 804f0f46b7e9efcc662947d178e013b4e6aec730 /src/gallium/auxiliary | |
parent | 1e9ffb63401b7bdaf05c53e07b588128566b437d (diff) |
gallium: u_blitter add overlapping blit support.
the xorg state tracker really wants the driver to handle overlapping
blits, and r300 uses u_blitter for blits. This patch adds overlapping
blit support via a temporary surface when its required.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 158 |
1 files changed, 124 insertions, 34 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index cef3b69e46d..46c297993fe 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -567,45 +567,30 @@ void util_blitter_clear(struct blitter_context *blitter, blitter_restore_CSOs(ctx); } -void util_blitter_copy(struct blitter_context *blitter, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height, - boolean ignore_stencil) +static boolean +is_overlap(int sx1, int sx2, int sy1, int sy2, int dx1, int dx2, int dy1, int dy2) +{ + if (((sx1 >= dx1) && (sx1 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TL x1, y1 */ + ((sx2 >= dx1) && (sx2 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TR x2, y1 */ + ((sx1 >= dx1) && (sx1 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2)) || /* BL x1, y2 */ + ((sx2 >= dx1) && (sx2 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2))) /* BR x2, y2 */ + return TRUE; + else + return FALSE; +} + +static void util_blitter_do_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean is_depth) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb_state; - boolean is_stencil, is_depth; - unsigned dst_tex_usage; - - /* give up if textures are not set */ - assert(dst->texture && src->texture); - if (!dst->texture || !src->texture) - return; - - is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; - is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; - dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET; - - /* check if we can sample from and render to the surfaces */ - /* (assuming copying a stencil buffer is not possible) */ - if ((!ignore_stencil && is_stencil) || - !screen->is_format_supported(screen, dst->format, dst->texture->target, - dst_tex_usage, 0) || - !screen->is_format_supported(screen, src->format, src->texture->target, - PIPE_TEXTURE_USAGE_SAMPLER, 0)) { - util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, - width, height); - return; - } - /* check whether the states are properly saved */ - blitter_check_saved_CSOs(ctx); assert(blitter->saved_fb_state.nr_cbufs != ~0); assert(blitter->saved_num_textures != ~0); assert(blitter->saved_num_sampler_states != ~0); @@ -663,6 +648,111 @@ void util_blitter_copy(struct blitter_context *blitter, blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); blitter_draw_quad(ctx); + +} + +static void util_blitter_overlap_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct pipe_texture texTemp; + struct pipe_texture *texture; + struct pipe_surface *tex_surf; + uint level; + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = dst->texture->format; /* XXX verify supported by driver! */ + texTemp.last_level = 0; + texTemp.width0 = width; + texTemp.height0 = height; + texTemp.depth0 = 1; + + texture = screen->texture_create(screen, &texTemp); + if (!texture) + return; + + tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* blit from the src to the temp */ + util_blitter_do_copy(blitter, tex_surf, 0, 0, + src, srcx, srcy, + width, height, + FALSE); + util_blitter_do_copy(blitter, dst, dstx, dsty, + tex_surf, 0, 0, + width, height, + FALSE); + pipe_surface_reference(&tex_surf, NULL); + pipe_texture_reference(&texture, NULL); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + boolean is_overlap_flag; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + if (dst->texture == src->texture) { + if (is_overlap(srcx, srcx + (width - 1), srcy, srcy + (height - 1), + dstx, dstx + (width - 1), dsty, dsty + (height - 1))) { + is_overlap_flag = TRUE; + util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + } + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + util_blitter_do_copy(blitter, + dst, dstx, dsty, + src, srcx, srcy, + width, height, is_depth); blitter_restore_CSOs(ctx); } |