diff options
author | Henri Verbeet <[email protected]> | 2012-12-14 04:14:14 +0100 |
---|---|---|
committer | Henri Verbeet <[email protected]> | 2012-12-16 11:13:20 +0100 |
commit | cf358a2b42b4c1c0a672f57d5962a5d70a22df33 (patch) | |
tree | 46bf012adb1dfae490bcb6b3f5ab815e11169504 /src/gallium/auxiliary | |
parent | a9abaaafd8ecdaebdf8b1b7ef2ac1177aa51efca (diff) |
gallium/u_blitter: Remove the overlapped blit assert from util_blitter_blit_generic().
This is used by st_BlitFramebuffer() / r600_blit(), and ARB_fbo allows
overlapped blits, even though the result is undefined. No piglit regressions
on r600g / CYPRESS.
Signed-off-by: Henri Verbeet <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 49f01dec1ba..7c7e062194c 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -1053,29 +1053,6 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter, 0, PIPE_FORMAT_NONE, &color, depth, 0, NULL, custom_dsa); } -static -boolean is_overlap(int dstx, int dsty, int dstz, - const struct pipe_box *srcbox) -{ - struct pipe_box src = *srcbox; - - if (src.width < 0) { - src.x += src.width; - src.width = -src.width; - } - if (src.height < 0) { - src.y += src.height; - src.height = -src.height; - } - if (src.depth < 0) { - src.z += src.depth; - src.depth = -src.depth; - } - return src.x < dstx+src.width && src.x+src.width > dstx && - src.y < dsty+src.height && src.y+src.height > dsty && - src.z < dstz+src.depth && src.z+src.depth > dstz; -} - void util_blitter_default_dst_texture(struct pipe_surface *dst_templ, struct pipe_resource *dst, unsigned dstlevel, @@ -1261,11 +1238,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter, return; } - /* Sanity checks. */ - if (dst->texture == src->texture && - dst->u.tex.level == src->u.tex.first_level) { - assert(!is_overlap(dstx, dsty, 0, srcbox)); - } /* XXX should handle 3d regions */ assert(srcbox->depth == 1); |