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authorCorbin Simpson <[email protected]>2009-10-17 21:32:56 -0700
committerCorbin Simpson <[email protected]>2009-10-17 21:32:56 -0700
commitbb567357bc1366df7115e0daa68c2470e3bf6ba6 (patch)
tree067805d996a91f632dcd083def6032e9c2ad7736 /src/gallium/auxiliary
parentbfd877e4705002d97ee8dba6fe0c1f8676582ab3 (diff)
gallium: Permit surface_copy and surface_fill to be NULL.
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/util/u_blit.c19
-rw-r--r--src/gallium/auxiliary/util/u_clear.h16
2 files changed, 27 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index fb00c3abe8b..50386425995 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -46,6 +46,7 @@
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
+#include "util/u_rect.h"
#include "cso_cache/cso_context.h"
@@ -301,7 +302,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
* no overlapping.
* Filter mode should not matter since there's no stretching.
*/
- if (dst->format == src->format &&
+ if (pipe->surface_copy &&
+ dst->format == src->format &&
srcX0 < srcX1 &&
dstX0 < dstX1 &&
srcY0 < srcY1 &&
@@ -365,10 +367,17 @@ util_blit_pixels_writemask(struct blit_state *ctx,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
- pipe->surface_copy(pipe,
- texSurf, 0, 0, /* dest */
- src, srcLeft, srcTop, /* src */
- srcW, srcH); /* size */
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ } else {
+ util_surface_copy(pipe, FALSE,
+ texSurf, 0, 0, /* dest */
+ src, srcLeft, srcTop, /* src */
+ srcW, srcH); /* size */
+ }
/* free the surface, update the texture if necessary.
*/
diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h
index 7c16b32cf9f..1e65a035aed 100644
--- a/src/gallium/auxiliary/util/u_clear.h
+++ b/src/gallium/auxiliary/util/u_clear.h
@@ -32,6 +32,7 @@
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "util/u_pack_color.h"
+#include "util/u_rect.h"
/**
@@ -48,13 +49,22 @@ util_clear(struct pipe_context *pipe,
unsigned color;
util_pack_color(rgba, ps->format, &color);
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ if (pipe->surface_fill) {
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ } else {
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ }
}
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *ps = framebuffer->zsbuf;
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- util_pack_z_stencil(ps->format, depth, stencil));
+ if (pipe->surface_fill) {
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
+ util_pack_z_stencil(ps->format, depth, stencil));
+ } else {
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
+ util_pack_z_stencil(ps->format, depth, stencil));
+ }
}
}