diff options
author | Ilia Mirkin <[email protected]> | 2017-01-14 18:39:41 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2017-01-23 20:35:55 -0500 |
commit | a2b2cd81d16b929a9699ebebc8023aec258622fd (patch) | |
tree | 85231413a4c2ce476cb16410bd06eecc76483bc8 /src/gallium/auxiliary | |
parent | 573bf0940a08e18a511e338de478f30fd95a1590 (diff) |
gallium: add TGSI_PROPERTY_MUL_ZERO_WINS
This will be useful for proper D3D9 emulation, where this behavior is
expected by some shaders.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c index 536a4c8f3a9..cebc1b49d98 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_strings.c +++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c @@ -148,7 +148,8 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] = "NEXT_SHADER", "CS_FIXED_BLOCK_WIDTH", "CS_FIXED_BLOCK_HEIGHT", - "CS_FIXED_BLOCK_DEPTH" + "CS_FIXED_BLOCK_DEPTH", + "MUL_ZERO_WINS", }; const char *tgsi_return_type_names[TGSI_RETURN_TYPE_COUNT] = |