diff options
author | Marek Olšák <[email protected]> | 2016-12-19 16:11:27 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-01-05 18:30:00 +0100 |
commit | d995115b1733ec14182e6bb4653b8f8389b87518 (patch) | |
tree | b92a60f2aa8f313af7051d4dffbfedc59a075c59 /src/gallium/auxiliary/vl | |
parent | a4ace98a9733b3e83d971f4871c2908749c0e5c8 (diff) |
gallium: remove TGSI_OPCODE_SUB
It's redundant with the source modifier.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_bicubic_filter.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_deint_filter.c | 8 |
3 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/vl/vl_bicubic_filter.c b/src/gallium/auxiliary/vl/vl_bicubic_filter.c index 0364d432687..774702c600e 100644 --- a/src/gallium/auxiliary/vl/vl_bicubic_filter.c +++ b/src/gallium/auxiliary/vl/vl_bicubic_filter.c @@ -186,8 +186,8 @@ create_frag_shader(struct vl_bicubic_filter *filter, unsigned video_width, * t = frac(temp) * vtex = floor(i_vtex)/i_size */ - ureg_SUB(shader, ureg_writemask(t_array[21], TGSI_WRITEMASK_XY), - i_vtex, half_pixel); + ureg_ADD(shader, ureg_writemask(t_array[21], TGSI_WRITEMASK_XY), + i_vtex, ureg_negate(half_pixel)); ureg_MUL(shader, ureg_writemask(t_array[22], TGSI_WRITEMASK_XY), ureg_src(t_array[21]), ureg_imm2f(shader, video_width, video_height)); ureg_FRC(shader, ureg_writemask(t, TGSI_WRITEMASK_XY), diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index 297c3ab9dc7..1efcb752526 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -151,8 +151,8 @@ create_frag_shader_weave(struct ureg_program *shader, struct ureg_dst fragment) */ for (i = 0; i < 2; ++i) { ureg_MOV(shader, ureg_writemask(t_tc[i], TGSI_WRITEMASK_X), i_tc[i]); - ureg_SUB(shader, ureg_writemask(t_tc[i], TGSI_WRITEMASK_YZ), - i_tc[i], ureg_imm1f(shader, 0.5f)); + ureg_ADD(shader, ureg_writemask(t_tc[i], TGSI_WRITEMASK_YZ), + i_tc[i], ureg_imm1f(shader, -0.5f)); ureg_ROUND(shader, ureg_writemask(t_tc[i], TGSI_WRITEMASK_YZ), ureg_src(t_tc[i])); ureg_MOV(shader, ureg_writemask(t_tc[i], TGSI_WRITEMASK_W), ureg_imm1f(shader, i ? 1.0f : 0.0f)); diff --git a/src/gallium/auxiliary/vl/vl_deint_filter.c b/src/gallium/auxiliary/vl/vl_deint_filter.c index 3ca3b49543d..2eec5cbcd32 100644 --- a/src/gallium/auxiliary/vl/vl_deint_filter.c +++ b/src/gallium/auxiliary/vl/vl_deint_filter.c @@ -173,21 +173,21 @@ create_deint_frag_shader(struct vl_deint_filter *filter, unsigned field, // cur vs prev2 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur); ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_prevprev); - ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_src(t_b)); + ureg_ADD(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_negate(ureg_src(t_b))); // prev vs next ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_prev); ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_next); - ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_src(t_b)); + ureg_ADD(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_negate(ureg_src(t_b))); } else { /* interpolating bottom field -> current field is a top field */ // cur vs prev2 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur); ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_prevprev); - ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_src(t_b)); + ureg_ADD(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_X), ureg_src(t_a), ureg_negate(ureg_src(t_b))); // prev vs next ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_prev); ureg_TEX(shader, t_b, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_next); - ureg_SUB(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_src(t_b)); + ureg_ADD(shader, ureg_writemask(t_diff, TGSI_WRITEMASK_Y), ureg_src(t_a), ureg_negate(ureg_src(t_b))); } // absolute maximum of differences |