diff options
author | Christian König <[email protected]> | 2010-11-16 22:30:50 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2010-11-16 22:30:50 +0100 |
commit | e639e1b83ea65985cd84d12dc120d77cab80ba9e (patch) | |
tree | a4662ac06e67338b4ad16ed0ed135664977b4d00 /src/gallium/auxiliary/vl | |
parent | 508a4a056c3140dc1f90b93acd46c06c30f7094e (diff) |
[g3dvl] next round of idct implementation
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_idct.c | 243 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_idct.h | 22 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 12 |
3 files changed, 236 insertions, 41 deletions
diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c index ce535ad3862..55e0751891a 100644 --- a/src/gallium/auxiliary/vl/vl_idct.c +++ b/src/gallium/auxiliary/vl/vl_idct.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "vl_idct.h" +#include "util/u_draw.h" #include <assert.h> #include <pipe/p_context.h> #include <pipe/p_screen.h> @@ -63,7 +64,7 @@ enum VS_OUTPUT }; -const float const_matrix[8][8] = { +static const float const_matrix[8][8] = { { 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.3535530f, 0.353553f, 0.3535530f }, { 0.4903930f, 0.4157350f, 0.2777850f, 0.0975451f, -0.0975452f, -0.2777850f, -0.415735f, -0.4903930f }, { 0.4619400f, 0.1913420f, -0.1913420f, -0.4619400f, -0.4619400f, -0.1913420f, 0.191342f, 0.4619400f }, @@ -74,7 +75,7 @@ const float const_matrix[8][8] = { { 0.0975451f, -0.2777850f, 0.4157350f, -0.4903930f, 0.4903930f, -0.4157350f, 0.277786f, -0.0975458f } }; -const float const_transpose[8][8] = { +static const float const_transpose[8][8] = { { 0.3535530f, 0.4903930f, 0.4619400f, 0.4157350f, 0.3535530f, 0.2777850f, 0.191342f, 0.0975451f }, { 0.3535530f, 0.4157350f, 0.1913420f, -0.0975452f, -0.3535530f, -0.4903930f, -0.461940f, -0.2777850f }, { 0.3535530f, 0.2777850f, -0.1913420f, -0.4903930f, -0.3535530f, 0.0975452f, 0.461940f, 0.4157350f }, @@ -85,6 +86,11 @@ const float const_transpose[8][8] = { { 0.3535530f, -0.4903930f, 0.4619400f, -0.4157350f, 0.3535530f, -0.2777850f, 0.191342f, -0.0975458f } }; +/* vertices for a quad covering a block */ +static const struct vertex2f const_quad[4] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} +}; + static void * create_vert_shader(struct vl_idct *idct) { @@ -109,8 +115,8 @@ create_vert_shader(struct vl_idct *idct) o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); o_block = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_BLOCK); - o_tex = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_TEX); - o_start = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_START); + o_tex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_TEX); + o_start = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_START); o_step = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_STEP); /* @@ -228,14 +234,15 @@ create_transpose_frag_shader(struct vl_idct *idct) step[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_STEP, TGSI_INTERPOLATE_CONSTANT); sampler[0] = ureg_DECL_sampler(shader, 0); - sampler[1] = ureg_DECL_sampler(shader, 1); + sampler[1] = ureg_DECL_sampler(shader, 2); scale[0] = 1.0f; scale[1] = SCALE_FACTOR_16_TO_12; fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - matrix_mul(shader, fragment, tc, sampler, start, step, scale); + //matrix_mul(shader, fragment, tc, sampler, start, step, scale); + //ureg_MOV(shader, fragment, ureg_imm1f(shader, 0.0f)); ureg_END(shader); @@ -266,7 +273,7 @@ create_matrix_frag_shader(struct vl_idct *idct) step[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_STEP, TGSI_INTERPOLATE_CONSTANT); step[1] = ureg_imm1f(shader, 1.0f / BLOCK_WIDTH); - sampler[0] = ureg_DECL_sampler(shader, 0); + sampler[0] = ureg_DECL_sampler(shader, 3); sampler[1] = ureg_DECL_sampler(shader, 1); scale[0] = 1.0f; @@ -274,8 +281,10 @@ create_matrix_frag_shader(struct vl_idct *idct) fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - matrix_mul(shader, tmp, tc, sampler, start, step, scale); - ureg_MUL(shader, fragment, ureg_src(tmp), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_9_TO_16), TGSI_SWIZZLE_X)); +// matrix_mul(shader, tmp, tc, sampler, start, step, scale); +// ureg_MUL(shader, fragment, ureg_src(tmp), ureg_scalar(ureg_imm1f(shader, SCALE_FACTOR_9_TO_16), TGSI_SWIZZLE_X)); + ureg_TEX(shader, fragment, TGSI_TEXTURE_2D, tc[0], sampler[0]); + //ureg_MUL(shader, , ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), ureg_imm1f(shader, 1.0f)); ureg_END(shader); @@ -295,18 +304,32 @@ xfer_buffers_map(struct vl_idct *idct) idct->tex_transfer = idct->pipe->get_transfer ( +#if 0 + idct->pipe, idct->textures.individual.intermediate, +#else idct->pipe, idct->destination, +#endif u_subresource(0, 0), PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &rect ); idct->texels = idct->pipe->transfer_map(idct->pipe, idct->tex_transfer); + + idct->vectors = pipe_buffer_map + ( + idct->pipe, + idct->vertex_bufs.individual.pos.buffer, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &idct->vec_transfer + ); } static void xfer_buffers_unmap(struct vl_idct *idct) { + pipe_buffer_unmap(idct->pipe, idct->vertex_bufs.individual.pos.buffer, idct->vec_transfer); + idct->pipe->transfer_unmap(idct->pipe, idct->tex_transfer); idct->pipe->transfer_destroy(idct->pipe, idct->tex_transfer); } @@ -368,8 +391,8 @@ init_buffers(struct vl_idct *idct) template.usage = PIPE_USAGE_DYNAMIC; idct->textures.individual.source = idct->pipe->screen->resource_create(idct->pipe->screen, &template); - template.format = PIPE_FORMAT_R32_FLOAT; - template.usage = PIPE_USAGE_STATIC; + //template.format = PIPE_FORMAT_R32_FLOAT; + //template.usage = PIPE_USAGE_STATIC; idct->textures.individual.intermediate = idct->pipe->screen->resource_create(idct->pipe->screen, &template); for (i = 0; i < 4; ++i) { @@ -377,20 +400,20 @@ init_buffers(struct vl_idct *idct) idct->sampler_views.all[i] = idct->pipe->create_sampler_view(idct->pipe, idct->textures.all[i], &sampler_view); } - idct->quad.stride = sizeof(struct vertex2f); - idct->quad.max_index = 4 * max_blocks - 1; - idct->quad.buffer_offset = 0; - idct->quad.buffer = pipe_buffer_create + idct->vertex_bufs.individual.quad.stride = sizeof(struct vertex2f); + idct->vertex_bufs.individual.quad.max_index = 4 * max_blocks - 1; + idct->vertex_bufs.individual.quad.buffer_offset = 0; + idct->vertex_bufs.individual.quad.buffer = pipe_buffer_create ( idct->pipe->screen, PIPE_BIND_VERTEX_BUFFER, sizeof(struct vertex2f) * 4 * max_blocks ); - idct->pos.stride = sizeof(struct vertex2f); - idct->pos.max_index = 4 * max_blocks - 1; - idct->pos.buffer_offset = 0; - idct->pos.buffer = pipe_buffer_create + idct->vertex_bufs.individual.pos.stride = sizeof(struct vertex2f); + idct->vertex_bufs.individual.pos.max_index = 4 * max_blocks - 1; + idct->vertex_bufs.individual.pos.buffer_offset = 0; + idct->vertex_bufs.individual.pos.buffer = pipe_buffer_create ( idct->pipe->screen, PIPE_BIND_VERTEX_BUFFER, @@ -436,18 +459,80 @@ cleanup_buffers(struct vl_idct *idct) } idct->pipe->delete_vertex_elements_state(idct->pipe, idct->vertex_elems_state); - pipe_resource_reference(&idct->quad.buffer, NULL); - pipe_resource_reference(&idct->pos.buffer, NULL); + pipe_resource_reference(&idct->vertex_bufs.individual.quad.buffer, NULL); + pipe_resource_reference(&idct->vertex_bufs.individual.pos.buffer, NULL); } -bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst) +static void +init_constants(struct vl_idct *idct) { - assert(idct && pipe && dst); + struct pipe_transfer *buf_transfer; + struct vertex_shader_consts *vs_consts; + struct vertex2f *v; - idct->pipe = pipe; + unsigned i; + + v = pipe_buffer_map + ( + idct->pipe, + idct->vertex_bufs.individual.quad.buffer, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + for ( i = 0; i <= idct->vertex_bufs.individual.quad.max_index; i += 4) + memcpy(v + i, &const_quad, sizeof(const_quad)); + + pipe_buffer_unmap(idct->pipe, idct->vertex_bufs.individual.quad.buffer, buf_transfer); - idct->viewport.scale[0] = dst->width0; - idct->viewport.scale[1] = dst->height0; + + v = pipe_buffer_map + ( + idct->pipe, + idct->textures.individual.matrix, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + memcpy(v, &const_matrix, sizeof(const_matrix)); + + pipe_buffer_unmap(idct->pipe, idct->textures.individual.matrix, buf_transfer); + + v = pipe_buffer_map + ( + idct->pipe, + idct->textures.individual.transpose, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + memcpy(v, &const_transpose, sizeof(const_transpose)); + + pipe_buffer_unmap(idct->pipe, idct->textures.individual.transpose, buf_transfer); + + vs_consts = pipe_buffer_map + ( + idct->pipe, idct->vs_const_buf, + PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, + &buf_transfer + ); + + vs_consts->norm.x = 1.0f / idct->destination->width0; + vs_consts->norm.y = 1.0f / idct->destination->height0; + + pipe_buffer_unmap(idct->pipe, idct->vs_const_buf, buf_transfer); +} + +static void +init_state(struct vl_idct *idct) +{ + struct pipe_sampler_state sampler; + unsigned i; + + idct->num_blocks = 0; + + idct->viewport.scale[0] = idct->destination->width0; + idct->viewport.scale[1] = idct->destination->height0; idct->viewport.scale[2] = 1; idct->viewport.scale[3] = 1; idct->viewport.translate[0] = 0; @@ -455,13 +540,50 @@ bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_r idct->viewport.translate[2] = 0; idct->viewport.translate[3] = 0; - idct->fb_state.width = dst->width0; - idct->fb_state.height = dst->height0; + idct->fb_state.width = idct->destination->width0; + idct->fb_state.height = idct->destination->height0; idct->fb_state.nr_cbufs = 1; idct->fb_state.zsbuf = NULL; + for (i = 0; i < 4; ++i) { + memset(&sampler, 0, sizeof(sampler)); + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + sampler.compare_mode = PIPE_TEX_COMPARE_NONE; + sampler.compare_func = PIPE_FUNC_ALWAYS; + sampler.normalized_coords = 1; + /*sampler.shadow_ambient = ; */ + /*sampler.lod_bias = ; */ + sampler.min_lod = 0; + /*sampler.max_lod = ; */ + /*sampler.border_color[0] = ; */ + /*sampler.max_anisotropy = ; */ + idct->samplers.all[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler); + } +} + +static void +cleanup_state(struct vl_idct *idct) +{ + unsigned i; + + for (i = 0; i < 4; ++i) + idct->pipe->delete_sampler_state(idct->pipe, idct->samplers.all[i]); +} + +bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst) +{ + assert(idct && pipe && dst); + + idct->pipe = pipe; pipe_resource_reference(&idct->destination, dst); + init_state(idct); + if(!init_shaders(idct)) return false; @@ -470,6 +592,15 @@ bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_r return false; } + idct->surfaces.intermediate = idct->pipe->screen->get_tex_surface( + idct->pipe->screen, idct->textures.individual.intermediate, 0, 0, 0, + PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET); + + idct->surfaces.destination = idct->pipe->screen->get_tex_surface( + idct->pipe->screen, idct->destination, 0, 0, 0, + PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET); + + init_constants(idct); xfer_buffers_map(idct); return true; @@ -477,29 +608,83 @@ bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_r void vl_idct_cleanup(struct vl_idct *idct) { + idct->pipe->screen->tex_surface_destroy(idct->surfaces.destination); + idct->pipe->screen->tex_surface_destroy(idct->surfaces.intermediate); + cleanup_shaders(idct); cleanup_buffers(idct); + + cleanup_state(idct); + + pipe_resource_reference(&idct->destination, NULL); } void vl_idct_add_block(struct vl_idct *idct, unsigned x, unsigned y, short *block) { + struct vertex2f v; + unsigned tex_pitch; short *texels; + unsigned i; assert(idct); assert(block); + v.x = x; + v.y = y; + + for (i = 0; i < 4; ++i) { + idct->vectors[idct->num_blocks * 4 + i] = v; + } + tex_pitch = idct->tex_transfer->stride / util_format_get_blocksize(idct->tex_transfer->resource->format); texels = idct->texels + y * tex_pitch * BLOCK_HEIGHT + x * BLOCK_WIDTH; for (i = 0; i < BLOCK_HEIGHT; ++i) memcpy(texels + i * tex_pitch, block + i * BLOCK_WIDTH, BLOCK_WIDTH * 2); + + idct->num_blocks++; } void vl_idct_flush(struct vl_idct *idct) { xfer_buffers_unmap(idct); - // TODO + + idct->pipe->set_constant_buffer(idct->pipe, PIPE_SHADER_VERTEX, 0, idct->vs_const_buf); + +#if 0 + /* first stage */ + idct->fb_state.cbufs[0] = idct->surfaces.intermediate; + idct->pipe->set_framebuffer_state(idct->pipe, &idct->fb_state); + idct->pipe->set_viewport_state(idct->pipe, &idct->viewport); + + idct->pipe->set_vertex_buffers(idct->pipe, 2, idct->vertex_bufs.all); + idct->pipe->bind_vertex_elements_state(idct->pipe, idct->vertex_elems_state); + idct->pipe->set_fragment_sampler_views(idct->pipe, 4, idct->sampler_views.all); + idct->pipe->bind_fragment_sampler_states(idct->pipe, 4, idct->samplers.all); + idct->pipe->bind_vs_state(idct->pipe, idct->vs); + idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs); + + util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4); + + /* second stage */ + idct->fb_state.cbufs[0] = idct->surfaces.destination; + idct->pipe->set_framebuffer_state(idct->pipe, &idct->fb_state); + idct->pipe->set_viewport_state(idct->pipe, &idct->viewport); + + idct->pipe->set_vertex_buffers(idct->pipe, 2, idct->vertex_bufs.all); + idct->pipe->bind_vertex_elements_state(idct->pipe, idct->vertex_elems_state); + idct->pipe->set_fragment_sampler_views(idct->pipe, 4, idct->sampler_views.all); + idct->pipe->bind_fragment_sampler_states(idct->pipe, 4, idct->samplers.all); + idct->pipe->bind_vs_state(idct->pipe, idct->vs); + idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs); + + util_draw_arrays(idct->pipe, PIPE_PRIM_QUADS, 0, idct->num_blocks * 4); + + idct->pipe->flush(idct->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); +#endif + + idct->num_blocks = 0; xfer_buffers_map(idct); } diff --git a/src/gallium/auxiliary/vl/vl_idct.h b/src/gallium/auxiliary/vl/vl_idct.h index 02a3250399f..6bb7f6bfbef 100644 --- a/src/gallium/auxiliary/vl/vl_idct.h +++ b/src/gallium/auxiliary/vl/vl_idct.h @@ -46,7 +46,7 @@ struct vl_idct { void *all[4]; struct { - void *matrix, *transpose; + void *transpose, *matrix; void *source, *intermediate; } individual; } samplers; @@ -55,7 +55,7 @@ struct vl_idct { struct pipe_sampler_view *all[4]; struct { - struct pipe_sampler_view *matrix, *transpose; + struct pipe_sampler_view *transpose, *matrix; struct pipe_sampler_view *source, *intermediate; } individual; } sampler_views; @@ -67,16 +67,28 @@ struct vl_idct { struct pipe_resource *all[4]; struct { - struct pipe_resource *matrix, *transpose; + struct pipe_resource *transpose, *matrix; struct pipe_resource *source, *intermediate; } individual; } textures; - struct pipe_vertex_buffer quad; - struct pipe_vertex_buffer pos; + union + { + struct pipe_vertex_buffer all[2]; + struct { struct pipe_vertex_buffer quad, pos; } individual; + } vertex_bufs; + + unsigned num_blocks; struct pipe_transfer *tex_transfer; short *texels; + + struct pipe_transfer *vec_transfer; + struct vertex2f *vectors; + + struct { + struct pipe_surface *intermediate, *destination; + } surfaces; }; bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, struct pipe_resource *dst); diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 7bc7ba91f94..d08e09cab3f 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -116,7 +116,7 @@ enum MACROBLOCK_TYPE NUM_MACROBLOCK_TYPES }; -/* vertices for four quads covering the blocks */ +/* vertices for a quad covering a macroblock */ static const struct vertex2f const_quad[4] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} }; @@ -1174,6 +1174,10 @@ flush(struct vl_mpeg12_mc_renderer *r) gen_macroblock_stream(r, num_macroblocks); + r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, r->vs_const_buf); + r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); + r->pipe->set_viewport_state(r->pipe, &r->viewport); + if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems_state.individual.i); @@ -1304,13 +1308,7 @@ update_render_target(struct vl_mpeg12_mc_renderer *r) pipe_buffer_unmap(r->pipe, r->vs_const_buf, buf_transfer); - r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, - r->vs_const_buf); - r->fb_state.cbufs[0] = r->surface; - - r->pipe->set_framebuffer_state(r->pipe, &r->fb_state); - r->pipe->set_viewport_state(r->pipe, &r->viewport); } static void |