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authorBrian Paul <[email protected]>2013-07-11 17:02:37 -0600
committerBrian Paul <[email protected]>2013-07-12 08:32:51 -0600
commit46205ab8cc03cbda6bbc0c958e277f972973ebfe (patch)
treebd5f689a9626a410237bbfa8523c59c8299181a5 /src/gallium/auxiliary/vl
parentf501baabdb5cd356faad0e419c64b2ac312c5756 (diff)
tgsi: rename the TGSI fragment kill opcodes
TGSI_OPCODE_KIL and KILP had confusing names. The former was conditional kill (if any src component < 0). The later was unconditional kill. At one time KILP was supposed to work with NV-style condition codes/predicates but we never had that in TGSI. This patch renames both opcodes: TGSI_OPCODE_KIL -> KILL_IF (kill if src.xyzw < 0) TGSI_OPCODE_KILP -> KILL (unconditional kill) Note: I didn't just transpose the opcode names to help ensure that I didn't miss updating any code anywhere. I believe I've updated all the relevant code and comments but I'm not 100% sure that some drivers had this right in the first place. For example, the radeon driver might have llvm.AMDGPU.kill and llvm.AMDGPU.kilp mixed up. Driver authors should review their code. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r--src/gallium/auxiliary/vl/vl_mc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/vl/vl_mc.c b/src/gallium/auxiliary/vl/vl_mc.c
index 1fd40c37d16..4877f5ee6c7 100644
--- a/src/gallium/auxiliary/vl/vl_mc.c
+++ b/src/gallium/auxiliary/vl/vl_mc.c
@@ -340,7 +340,7 @@ create_ycbcr_frag_shader(struct vl_mc *r, float scale, bool invert,
ureg_IF(shader, ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), &label);
- ureg_KILP(shader);
+ ureg_KILL(shader);
ureg_fixup_label(shader, label, ureg_get_instruction_number(shader));
ureg_ELSE(shader, &label);