diff options
author | Christian König <[email protected]> | 2012-02-25 13:09:17 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2012-03-02 13:14:20 +0100 |
commit | 32c4381d4a0479b3d9bfe305ce701be6b5ac8e18 (patch) | |
tree | 4ec14c7027256c368702e1c605190aa740de4ad1 /src/gallium/auxiliary/vl | |
parent | 834f515988ca894b3828a4929d36cafd349eade8 (diff) |
vl/compositor: split shaders and state
Signed-off-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 328 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.h | 75 |
2 files changed, 240 insertions, 163 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index 80cb5ce03a1..9666ad1e047 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -386,11 +386,6 @@ init_pipe_state(struct vl_compositor *c) c->fb_state.nr_cbufs = 1; c->fb_state.zsbuf = NULL; - c->viewport.scale[2] = 1; - c->viewport.scale[3] = 1; - c->viewport.translate[2] = 0; - c->viewport.translate[3] = 0; - memset(&sampler, 0, sizeof(sampler)); sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; @@ -521,19 +516,6 @@ init_buffers(struct vl_compositor *c) vertex_elems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 2, vertex_elems); - /* - * Create our fragment shader's constant buffer - * Const buffer contains the color conversion matrix and bias vectors - */ - /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */ - c->csc_matrix = pipe_buffer_create - ( - c->pipe->screen, - PIPE_BIND_CONSTANT_BUFFER, - PIPE_USAGE_STATIC, - sizeof(csc_matrix) - ); - return true; } @@ -544,7 +526,6 @@ cleanup_buffers(struct vl_compositor *c) c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems_state); pipe_resource_reference(&c->vertex_buf.buffer, NULL); - pipe_resource_reference(&c->csc_matrix, NULL); } static INLINE struct pipe_video_rect @@ -614,26 +595,26 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer) } static INLINE struct u_rect -calc_drawn_area(struct vl_compositor *c, struct vl_compositor_layer *layer) +calc_drawn_area(struct vl_compositor_state *s, struct vl_compositor_layer *layer) { struct u_rect result; // scale - result.x0 = layer->dst.tl.x * c->viewport.scale[0] + c->viewport.translate[0]; - result.y0 = layer->dst.tl.y * c->viewport.scale[1] + c->viewport.translate[1]; - result.x1 = layer->dst.br.x * c->viewport.scale[0] + c->viewport.translate[0]; - result.y1 = layer->dst.br.y * c->viewport.scale[1] + c->viewport.translate[1]; + result.x0 = layer->dst.tl.x * s->viewport.scale[0] + s->viewport.translate[0]; + result.y0 = layer->dst.tl.y * s->viewport.scale[1] + s->viewport.translate[1]; + result.x1 = layer->dst.br.x * s->viewport.scale[0] + s->viewport.translate[0]; + result.y1 = layer->dst.br.y * s->viewport.scale[1] + s->viewport.translate[1]; // and clip - result.x0 = MAX2(result.x0, c->scissor.minx); - result.y0 = MAX2(result.y0, c->scissor.miny); - result.x1 = MIN2(result.x1, c->scissor.maxx); - result.y1 = MIN2(result.y1, c->scissor.maxy); + result.x0 = MAX2(result.x0, s->scissor.minx); + result.y0 = MAX2(result.y0, s->scissor.miny); + result.x1 = MIN2(result.x1, s->scissor.maxx); + result.y1 = MIN2(result.y1, s->scissor.maxy); return result; } static void -gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty) +gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) { struct vertex2f *vb; struct pipe_transfer *buf_transfer; @@ -654,13 +635,13 @@ gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty) } for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) { - if (c->used_layers & (1 << i)) { - struct vl_compositor_layer *layer = &c->layers[i]; + if (s->used_layers & (1 << i)) { + struct vl_compositor_layer *layer = &s->layers[i]; gen_rect_verts(vb, layer); vb += 12; if (dirty && layer->clearing) { - struct u_rect drawn = calc_drawn_area(c, layer); + struct u_rect drawn = calc_drawn_area(s, layer); if ( dirty->x0 >= drawn.x0 && dirty->y0 >= drawn.y0 && @@ -679,19 +660,20 @@ gen_vertex_data(struct vl_compositor *c, struct u_rect *dirty) } static void -draw_layers(struct vl_compositor *c, struct u_rect *dirty) +draw_layers(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) { unsigned vb_index, i; assert(c); for (i = 0, vb_index = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) { - if (c->used_layers & (1 << i)) { - struct vl_compositor_layer *layer = &c->layers[i]; + if (s->used_layers & (1 << i)) { + struct vl_compositor_layer *layer = &s->layers[i]; struct pipe_sampler_view **samplers = &layer->sampler_views[0]; unsigned num_sampler_views = !samplers[1] ? 1 : !samplers[2] ? 2 : 3; + void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear; - c->pipe->bind_blend_state(c->pipe, layer->blend); + c->pipe->bind_blend_state(c->pipe, blend); c->pipe->bind_fs_state(c->pipe, layer->fs); c->pipe->bind_fragment_sampler_states(c->pipe, num_sampler_views, layer->samplers); c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers); @@ -700,7 +682,7 @@ draw_layers(struct vl_compositor *c, struct u_rect *dirty) if (dirty) { // Remember the currently drawn area as dirty for the next draw command - struct u_rect drawn = calc_drawn_area(c, layer); + struct u_rect drawn = calc_drawn_area(s, layer); dirty->x0 = MIN2(drawn.x0, dirty->x0); dirty->y0 = MIN2(drawn.y0, dirty->y0); dirty->x1 = MAX2(drawn.x1, dirty->x1); @@ -720,36 +702,37 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty) } void -vl_compositor_set_clear_color(struct vl_compositor *c, union pipe_color_union *color) +vl_compositor_set_clear_color(struct vl_compositor_state *s, union pipe_color_union *color) { - assert(c); + assert(s); + assert(color); - c->clear_color = *color; + s->clear_color = *color; } void -vl_compositor_get_clear_color(struct vl_compositor *c, union pipe_color_union *color) +vl_compositor_get_clear_color(struct vl_compositor_state *s, union pipe_color_union *color) { - assert(c); + assert(s); assert(color); - *color = c->clear_color; + *color = s->clear_color; } void -vl_compositor_clear_layers(struct vl_compositor *c) +vl_compositor_clear_layers(struct vl_compositor_state *s) { unsigned i, j; - assert(c); + assert(s); - c->used_layers = 0; + s->used_layers = 0; for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) { - c->layers[i].clearing = i ? false : true; - c->layers[i].blend = i ? c->blend_add : c->blend_clear; - c->layers[i].fs = NULL; + s->layers[i].clearing = i ? false : true; + s->layers[i].blend = NULL; + s->layers[i].fs = NULL; for ( j = 0; j < 3; j++) - pipe_sampler_view_reference(&c->layers[i].sampler_views[j], NULL); + pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL); } } @@ -758,47 +741,74 @@ vl_compositor_cleanup(struct vl_compositor *c) { assert(c); - vl_compositor_clear_layers(c); - cleanup_buffers(c); cleanup_shaders(c); cleanup_pipe_state(c); } void -vl_compositor_set_csc_matrix(struct vl_compositor *c, const float matrix[16]) +vl_compositor_set_csc_matrix(struct vl_compositor_state *s, const float matrix[16]) { struct pipe_transfer *buf_transfer; - assert(c); + assert(s); memcpy ( - pipe_buffer_map(c->pipe, c->csc_matrix, + pipe_buffer_map(s->pipe, s->csc_matrix, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE, &buf_transfer), matrix, sizeof(csc_matrix) ); - pipe_buffer_unmap(c->pipe, buf_transfer); + pipe_buffer_unmap(s->pipe, buf_transfer); +} + +void +vl_compositor_set_dst_area(struct vl_compositor_state *s, struct pipe_video_rect *dst_area) +{ + assert(s); + + s->viewport_valid = dst_area != NULL; + if (dst_area) { + s->viewport.scale[0] = dst_area->w; + s->viewport.scale[1] = dst_area->h; + s->viewport.translate[0] = dst_area->x; + s->viewport.translate[1] = dst_area->y; + } } void -vl_compositor_set_layer_blend(struct vl_compositor *c, +vl_compositor_set_dst_clip(struct vl_compositor_state *s, struct pipe_video_rect *dst_clip) +{ + assert(s); + + s->scissor_valid = dst_clip != NULL; + if (dst_clip) { + s->scissor.minx = dst_clip->x; + s->scissor.miny = dst_clip->y; + s->scissor.maxx = dst_clip->x + dst_clip->w; + s->scissor.maxy = dst_clip->y + dst_clip->h; + } +} + +void +vl_compositor_set_layer_blend(struct vl_compositor_state *s, unsigned layer, void *blend, bool is_clearing) { - assert(c && blend); + assert(s && blend); assert(layer < VL_COMPOSITOR_MAX_LAYERS); - c->layers[layer].clearing = is_clearing; - c->layers[layer].blend = blend; + s->layers[layer].clearing = is_clearing; + s->layers[layer].blend = blend; } void -vl_compositor_set_buffer_layer(struct vl_compositor *c, +vl_compositor_set_buffer_layer(struct vl_compositor_state *s, + struct vl_compositor *c, unsigned layer, struct pipe_video_buffer *buffer, struct pipe_video_rect *src_rect, @@ -808,49 +818,50 @@ vl_compositor_set_buffer_layer(struct vl_compositor *c, struct pipe_sampler_view **sampler_views; unsigned i; - assert(c && buffer); + assert(s && c && buffer); assert(layer < VL_COMPOSITOR_MAX_LAYERS); - c->used_layers |= 1 << layer; + s->used_layers |= 1 << layer; sampler_views = buffer->get_sampler_view_components(buffer); for (i = 0; i < 3; ++i) { - c->layers[layer].samplers[i] = c->sampler_linear; - pipe_sampler_view_reference(&c->layers[layer].sampler_views[i], sampler_views[i]); + s->layers[layer].samplers[i] = c->sampler_linear; + pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]); } - calc_src_and_dst(&c->layers[layer], buffer->width, buffer->height, - src_rect ? *src_rect : default_rect(&c->layers[layer]), - dst_rect ? *dst_rect : default_rect(&c->layers[layer])); + calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height, + src_rect ? *src_rect : default_rect(&s->layers[layer]), + dst_rect ? *dst_rect : default_rect(&s->layers[layer])); if (buffer->interlaced) { - float half_a_line = 0.5f / c->layers[layer].zw.y; + float half_a_line = 0.5f / s->layers[layer].zw.y; switch(deinterlace) { case VL_COMPOSITOR_WEAVE: - c->layers[layer].fs = c->fs_weave; + s->layers[layer].fs = c->fs_weave; break; case VL_COMPOSITOR_BOB_TOP: - c->layers[layer].zw.x = 0.25f; - c->layers[layer].src.tl.y += half_a_line; - c->layers[layer].src.br.y += half_a_line; - c->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].zw.x = 0.25f; + s->layers[layer].src.tl.y += half_a_line; + s->layers[layer].src.br.y += half_a_line; + s->layers[layer].fs = c->fs_video_buffer; break; case VL_COMPOSITOR_BOB_BOTTOM: - c->layers[layer].zw.x = 0.75f; - c->layers[layer].src.tl.y -= half_a_line; - c->layers[layer].src.br.y -= half_a_line; - c->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].zw.x = 0.75f; + s->layers[layer].src.tl.y -= half_a_line; + s->layers[layer].src.br.y -= half_a_line; + s->layers[layer].fs = c->fs_video_buffer; break; } } else - c->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].fs = c->fs_video_buffer; } void -vl_compositor_set_palette_layer(struct vl_compositor *c, +vl_compositor_set_palette_layer(struct vl_compositor_state *s, + struct vl_compositor *c, unsigned layer, struct pipe_sampler_view *indexes, struct pipe_sampler_view *palette, @@ -858,56 +869,56 @@ vl_compositor_set_palette_layer(struct vl_compositor *c, struct pipe_video_rect *dst_rect, bool include_color_conversion) { - assert(c && indexes && palette); + assert(s && c && indexes && palette); assert(layer < VL_COMPOSITOR_MAX_LAYERS); - c->used_layers |= 1 << layer; + s->used_layers |= 1 << layer; - c->layers[layer].fs = include_color_conversion ? + s->layers[layer].fs = include_color_conversion ? c->fs_palette.yuv : c->fs_palette.rgb; - c->layers[layer].samplers[0] = c->sampler_linear; - c->layers[layer].samplers[1] = c->sampler_nearest; - c->layers[layer].samplers[2] = NULL; - pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], indexes); - pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], palette); - pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL); - calc_src_and_dst(&c->layers[layer], indexes->texture->width0, indexes->texture->height0, - src_rect ? *src_rect : default_rect(&c->layers[layer]), - dst_rect ? *dst_rect : default_rect(&c->layers[layer])); + s->layers[layer].samplers[0] = c->sampler_linear; + s->layers[layer].samplers[1] = c->sampler_nearest; + s->layers[layer].samplers[2] = NULL; + pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], indexes); + pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], palette); + pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL); + calc_src_and_dst(&s->layers[layer], indexes->texture->width0, indexes->texture->height0, + src_rect ? *src_rect : default_rect(&s->layers[layer]), + dst_rect ? *dst_rect : default_rect(&s->layers[layer])); } void -vl_compositor_set_rgba_layer(struct vl_compositor *c, +vl_compositor_set_rgba_layer(struct vl_compositor_state *s, + struct vl_compositor *c, unsigned layer, struct pipe_sampler_view *rgba, struct pipe_video_rect *src_rect, struct pipe_video_rect *dst_rect) { - assert(c && rgba); + assert(s && c && rgba); assert(layer < VL_COMPOSITOR_MAX_LAYERS); - c->used_layers |= 1 << layer; - c->layers[layer].fs = c->fs_rgba; - c->layers[layer].samplers[0] = c->sampler_linear; - c->layers[layer].samplers[1] = NULL; - c->layers[layer].samplers[2] = NULL; - pipe_sampler_view_reference(&c->layers[layer].sampler_views[0], rgba); - pipe_sampler_view_reference(&c->layers[layer].sampler_views[1], NULL); - pipe_sampler_view_reference(&c->layers[layer].sampler_views[2], NULL); - calc_src_and_dst(&c->layers[layer], rgba->texture->width0, rgba->texture->height0, - src_rect ? *src_rect : default_rect(&c->layers[layer]), - dst_rect ? *dst_rect : default_rect(&c->layers[layer])); + s->used_layers |= 1 << layer; + s->layers[layer].fs = c->fs_rgba; + s->layers[layer].samplers[0] = c->sampler_linear; + s->layers[layer].samplers[1] = NULL; + s->layers[layer].samplers[2] = NULL; + pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], rgba); + pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL); + pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL); + calc_src_and_dst(&s->layers[layer], rgba->texture->width0, rgba->texture->height0, + src_rect ? *src_rect : default_rect(&s->layers[layer]), + dst_rect ? *dst_rect : default_rect(&s->layers[layer])); } void -vl_compositor_render(struct vl_compositor *c, - struct pipe_surface *dst_surface, - struct pipe_video_rect *dst_area, - struct pipe_video_rect *dst_clip, - struct u_rect *dirty_area) +vl_compositor_render(struct vl_compositor_state *s, + struct vl_compositor *c, + struct pipe_surface *dst_surface, + struct u_rect *dirty_area) { assert(c); assert(dst_surface); @@ -916,57 +927,49 @@ vl_compositor_render(struct vl_compositor *c, c->fb_state.height = dst_surface->height; c->fb_state.cbufs[0] = dst_surface; - if (dst_area) { - c->viewport.scale[0] = dst_area->w; - c->viewport.scale[1] = dst_area->h; - c->viewport.translate[0] = dst_area->x; - c->viewport.translate[1] = dst_area->y; - } else { - c->viewport.scale[0] = dst_surface->width; - c->viewport.scale[1] = dst_surface->height; - c->viewport.translate[0] = 0; - c->viewport.translate[1] = 0; + if (!s->viewport_valid) { + s->viewport.scale[0] = dst_surface->width; + s->viewport.scale[1] = dst_surface->height; + s->viewport.translate[0] = 0; + s->viewport.translate[1] = 0; } - if (dst_clip) { - c->scissor.minx = dst_clip->x; - c->scissor.miny = dst_clip->y; - c->scissor.maxx = dst_clip->x + dst_clip->w; - c->scissor.maxy = dst_clip->y + dst_clip->h; - } else { - c->scissor.minx = 0; - c->scissor.miny = 0; - c->scissor.maxx = dst_surface->width; - c->scissor.maxy = dst_surface->height; + if (!s->scissor_valid) { + s->scissor.minx = 0; + s->scissor.miny = 0; + s->scissor.maxx = dst_surface->width; + s->scissor.maxy = dst_surface->height; } - gen_vertex_data(c, dirty_area); + gen_vertex_data(c, s, dirty_area); if (dirty_area && (dirty_area->x0 < dirty_area->x1 || dirty_area->y0 < dirty_area->y1)) { - c->pipe->clear_render_target(c->pipe, dst_surface, &c->clear_color, + c->pipe->clear_render_target(c->pipe, dst_surface, &s->clear_color, 0, 0, dst_surface->width, dst_surface->height); dirty_area->x0 = dirty_area->y0 = MAX_DIRTY; dirty_area->x1 = dirty_area->y1 = MIN_DIRTY; } - c->pipe->set_scissor_state(c->pipe, &c->scissor); + c->pipe->set_scissor_state(c->pipe, &s->scissor); c->pipe->set_framebuffer_state(c->pipe, &c->fb_state); - c->pipe->set_viewport_state(c->pipe, &c->viewport); + c->pipe->set_viewport_state(c->pipe, &s->viewport); c->pipe->bind_vs_state(c->pipe, c->vs); c->pipe->set_vertex_buffers(c->pipe, 1, &c->vertex_buf); c->pipe->bind_vertex_elements_state(c->pipe, c->vertex_elems_state); - c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix); + c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, s->csc_matrix); c->pipe->bind_rasterizer_state(c->pipe, c->rast); - draw_layers(c, dirty_area); + draw_layers(c, s, dirty_area); } bool vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe) { - csc_matrix csc_matrix; + assert(c); + + memset(c, 0, sizeof(*c)); c->pipe = pipe; @@ -984,13 +987,54 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe) return false; } - vl_compositor_clear_layers(c); + return true; +} - vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, csc_matrix); - vl_compositor_set_csc_matrix(c, csc_matrix); +bool +vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pipe) +{ + csc_matrix csc_matrix; + + assert(s); + + memset(s, 0, sizeof(*s)); - c->clear_color.f[0] = c->clear_color.f[1] = 0.0f; - c->clear_color.f[2] = c->clear_color.f[3] = 0.0f; + s->pipe = pipe; + + s->viewport.scale[2] = 1; + s->viewport.scale[3] = 1; + s->viewport.translate[2] = 0; + s->viewport.translate[3] = 0; + + s->clear_color.f[0] = s->clear_color.f[1] = 0.0f; + s->clear_color.f[2] = s->clear_color.f[3] = 0.0f; + + /* + * Create our fragment shader's constant buffer + * Const buffer contains the color conversion matrix and bias vectors + */ + /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */ + s->csc_matrix = pipe_buffer_create + ( + pipe->screen, + PIPE_BIND_CONSTANT_BUFFER, + PIPE_USAGE_STATIC, + sizeof(csc_matrix) + ); + + vl_compositor_clear_layers(s); + + vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, csc_matrix); + vl_compositor_set_csc_matrix(s, csc_matrix); return true; } + +void +vl_compositor_cleanup_state(struct vl_compositor_state *s) +{ + assert(s); + + vl_compositor_clear_layers(s); + pipe_resource_reference(&s->csc_matrix, NULL); +} diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index 2411d9a1ec1..8c574798591 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -67,16 +67,28 @@ struct vl_compositor_layer struct vertex2f zw; }; -struct vl_compositor +struct vl_compositor_state { struct pipe_context *pipe; - struct pipe_framebuffer_state fb_state; + bool viewport_valid, scissor_valid; struct pipe_viewport_state viewport; struct pipe_scissor_state scissor; - struct pipe_vertex_buffer vertex_buf; struct pipe_resource *csc_matrix; + union pipe_color_union clear_color; + + unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS; + struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; +}; + +struct vl_compositor +{ + struct pipe_context *pipe; + + struct pipe_framebuffer_state fb_state; + struct pipe_vertex_buffer vertex_buf; + void *sampler_linear; void *sampler_nearest; void *blend_clear, *blend_add; @@ -93,11 +105,6 @@ struct vl_compositor void *rgb; void *yuv; } fs_palette; - - union pipe_color_union clear_color; - - unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS; - struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; }; /** @@ -107,10 +114,16 @@ bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); /** + * init state bag + */ +bool +vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe); + +/** * set yuv -> rgba conversion matrix */ void -vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]); +vl_compositor_set_csc_matrix(struct vl_compositor_state *settings, const float mat[16]); /** * reset dirty area, so it's cleared with the clear colour @@ -122,13 +135,25 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty); * set the clear color */ void -vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color); +vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color); /** * get the clear color */ void -vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color); +vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color); + +/** + * set the destination area + */ +void +vl_compositor_set_dst_area(struct vl_compositor_state *settings, struct pipe_video_rect *dst_area); + +/** + * set the destination clipping + */ +void +vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct pipe_video_rect *dst_clip); /** * set overlay samplers @@ -139,20 +164,21 @@ vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color * reset all currently set layers */ void -vl_compositor_clear_layers(struct vl_compositor *compositor); +vl_compositor_clear_layers(struct vl_compositor_state *state); /** * set the blender used to render a layer */ void -vl_compositor_set_layer_blend(struct vl_compositor *compositor, +vl_compositor_set_layer_blend(struct vl_compositor_state *state, unsigned layer, void *blend, bool is_clearing); /** * set a video buffer as a layer to render */ void -vl_compositor_set_buffer_layer(struct vl_compositor *compositor, +vl_compositor_set_buffer_layer(struct vl_compositor_state *state, + struct vl_compositor *compositor, unsigned layer, struct pipe_video_buffer *buffer, struct pipe_video_rect *src_rect, @@ -163,7 +189,8 @@ vl_compositor_set_buffer_layer(struct vl_compositor *compositor, * set a paletted sampler as a layer to render */ void -vl_compositor_set_palette_layer(struct vl_compositor *compositor, +vl_compositor_set_palette_layer(struct vl_compositor_state *state, + struct vl_compositor *compositor, unsigned layer, struct pipe_sampler_view *indexes, struct pipe_sampler_view *palette, @@ -175,7 +202,8 @@ vl_compositor_set_palette_layer(struct vl_compositor *compositor, * set a rgba sampler as a layer to render */ void -vl_compositor_set_rgba_layer(struct vl_compositor *compositor, +vl_compositor_set_rgba_layer(struct vl_compositor_state *state, + struct vl_compositor *compositor, unsigned layer, struct pipe_sampler_view *rgba, struct pipe_video_rect *src_rect, @@ -187,11 +215,10 @@ vl_compositor_set_rgba_layer(struct vl_compositor *compositor, * render the layers to the frontbuffer */ void -vl_compositor_render(struct vl_compositor *compositor, - struct pipe_surface *dst_surface, - struct pipe_video_rect *dst_area, - struct pipe_video_rect *dst_clip, - struct u_rect *dirty_area); +vl_compositor_render(struct vl_compositor_state *state, + struct vl_compositor *compositor, + struct pipe_surface *dst_surface, + struct u_rect *dirty_area); /** * destroy this compositor @@ -199,4 +226,10 @@ vl_compositor_render(struct vl_compositor *compositor, void vl_compositor_cleanup(struct vl_compositor *compositor); +/** + * destroy this state bag + */ +void +vl_compositor_cleanup_state(struct vl_compositor_state *state); + #endif /* vl_compositor_h */ |