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authorVinson Lee <[email protected]>2019-02-18 19:27:27 -0800
committerVinson Lee <[email protected]>2019-02-22 23:07:26 -0800
commit2bd08b8b9de9b10ecad5b808f56af2aa1bb8e007 (patch)
treebb793fdcec4d75027a9af95026403f3878e0f3ba /src/gallium/auxiliary/vl
parent4c160b6bd8782a95516d78e039b0f070b4026b5d (diff)
gallium/auxiliary/vl: Fix duplicate symbol build errors.
CXXLD gallium_dri.la duplicate symbol _compute_shader_video_buffer in: ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor.o) ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor_cs.o) duplicate symbol _compute_shader_weave in: ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor.o) ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor_cs.o) duplicate symbol _compute_shader_rgba in: ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor.o) ../../../../src/gallium/auxiliary/.libs/libgalliumvl.a(libgalliumvl_la-vl_compositor_cs.o) Fixes: 9364d66cb7f7 ("gallium/auxiliary/vl: Add video compositor compute shader render") Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: James Zhu <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor_cs.c6
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor_cs.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor_cs.c b/src/gallium/auxiliary/vl/vl_compositor_cs.c
index a3d416cc542..0e49c11c8bf 100644
--- a/src/gallium/auxiliary/vl/vl_compositor_cs.c
+++ b/src/gallium/auxiliary/vl/vl_compositor_cs.c
@@ -40,7 +40,7 @@ struct cs_viewport {
int translate_y;
};
-char *compute_shader_video_buffer =
+const char *compute_shader_video_buffer =
"COMP\n"
"PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
"PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
@@ -101,7 +101,7 @@ char *compute_shader_video_buffer =
"END\n";
-char *compute_shader_weave =
+const char *compute_shader_weave =
"COMP\n"
"PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
"PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
@@ -173,7 +173,7 @@ char *compute_shader_weave =
"END\n";
-char *compute_shader_rgba =
+const char *compute_shader_rgba =
"COMP\n"
"PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
"PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
diff --git a/src/gallium/auxiliary/vl/vl_compositor_cs.h b/src/gallium/auxiliary/vl/vl_compositor_cs.h
index 7a203d327ed..8521add5613 100644
--- a/src/gallium/auxiliary/vl/vl_compositor_cs.h
+++ b/src/gallium/auxiliary/vl/vl_compositor_cs.h
@@ -32,9 +32,9 @@
#include "vl_compositor.h"
-char *compute_shader_video_buffer;
-char *compute_shader_weave;
-char *compute_shader_rgba;
+extern const char *compute_shader_video_buffer;
+extern const char *compute_shader_weave;
+extern const char *compute_shader_rgba;
/**
* create compute shader