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authorKai Wasserbäch <[email protected]>2011-08-27 17:51:49 +0200
committerBrian Paul <[email protected]>2011-08-29 08:02:54 -0600
commit19bcd21ed151cf1716f2f87dff0f712231aa2ce7 (patch)
tree5944de3589cee42cb2480e4e936d39cc9b5ff766 /src/gallium/auxiliary/vl/vl_zscan.h
parent137ba91aadd7a3a24c1a7d76dd8bd5f7aa477fd2 (diff)
vl: Fix include style
As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <[email protected]> Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_zscan.h')
-rw-r--r--src/gallium/auxiliary/vl/vl_zscan.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/vl/vl_zscan.h b/src/gallium/auxiliary/vl/vl_zscan.h
index dd8a943bfb2..ec90c1738b2 100644
--- a/src/gallium/auxiliary/vl/vl_zscan.h
+++ b/src/gallium/auxiliary/vl/vl_zscan.h
@@ -28,8 +28,8 @@
#ifndef vl_zscan_h
#define vl_zscan_h
-#include <pipe/p_compiler.h>
-#include <pipe/p_state.h>
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
/*
* shader based zscan and quantification