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authorMarek Olšák <[email protected]>2016-04-16 14:41:57 +0200
committerMarek Olšák <[email protected]>2016-04-22 01:30:39 +0200
commitaf249a7da9bf2621ab836d5074ef692677b11bbf (patch)
tree5e006ea5552461b793fe85b9c3c91f86fa716c45 /src/gallium/auxiliary/vl/vl_zscan.c
parentfb523cb6ad3ffef22ab4b9cce9e53859c17c5739 (diff)
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_zscan.c')
-rw-r--r--src/gallium/auxiliary/vl/vl_zscan.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/vl/vl_zscan.c b/src/gallium/auxiliary/vl/vl_zscan.c
index 5241471f516..5ff442087d4 100644
--- a/src/gallium/auxiliary/vl/vl_zscan.c
+++ b/src/gallium/auxiliary/vl/vl_zscan.c
@@ -109,7 +109,7 @@ create_vert_shader(struct vl_zscan *zscan)
signed i;
- shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ shader = ureg_create(PIPE_SHADER_VERTEX);
if (!shader)
return NULL;
@@ -186,7 +186,7 @@ create_frag_shader(struct vl_zscan *zscan)
unsigned i;
- shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ shader = ureg_create(PIPE_SHADER_FRAGMENT);
if (!shader)
return NULL;