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authorChristian König <[email protected]>2011-07-13 16:07:30 +0200
committerChristian König <[email protected]>2011-07-13 16:07:30 +0200
commitc5110a1bfab8e97b8b958d42dd294a426310d1e2 (patch)
treebd6d8504170fc24f2b25296751e738ea9c566199 /src/gallium/auxiliary/vl/vl_mc.h
parentc8dd301b6fd6bb473d8f9f16689d9689d9608520 (diff)
[g3dvl] implement workaround for missing blender clamp control
It's about 20% slower, but should at least work with every hardware.
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_mc.h')
-rw-r--r--src/gallium/auxiliary/vl/vl_mc.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/vl/vl_mc.h b/src/gallium/auxiliary/vl/vl_mc.h
index 85ec69b3ce7..9fabf02a3ac 100644
--- a/src/gallium/auxiliary/vl/vl_mc.h
+++ b/src/gallium/auxiliary/vl/vl_mc.h
@@ -51,8 +51,9 @@ struct vl_mc
void *blend_clear[VL_MC_NUM_BLENDERS];
void *blend_add[VL_MC_NUM_BLENDERS];
+ void *blend_sub[VL_MC_NUM_BLENDERS];
void *vs_ref, *vs_ycbcr;
- void *fs_ref, *fs_ycbcr;
+ void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub;
void *sampler_ref;
};