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authorChristian König <[email protected]>2012-01-25 11:53:00 +0100
committerChristian König <[email protected]>2012-02-06 10:35:59 +0100
commit70a7695b4d1bd3f609eb9f98dd6872f1a5b89762 (patch)
treef9e9a19aa5210f3cab5092bdfdf9c7eb551ba316 /src/gallium/auxiliary/vl/vl_idct.c
parent3ac959492d27a8473256bb7a25135f44b5d1a0f4 (diff)
vl: prefix size defines with VL_
Signed-off-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_idct.c')
-rw-r--r--src/gallium/auxiliary/vl/vl_idct.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c
index 1166de01759..18697d31727 100644
--- a/src/gallium/auxiliary/vl/vl_idct.c
+++ b/src/gallium/auxiliary/vl/vl_idct.c
@@ -162,9 +162,9 @@ create_mismatch_vert_shader(struct vl_idct *idct)
o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
/*
- * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+ * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
*
- * t_vpos = vpos + 7 / BLOCK_WIDTH
+ * t_vpos = vpos + 7 / VL_BLOCK_WIDTH
* o_vpos.xy = t_vpos * scale
*
* o_addr = calc_addr(...)
@@ -172,8 +172,8 @@ create_mismatch_vert_shader(struct vl_idct *idct)
*/
scale = ureg_imm2f(shader,
- (float)BLOCK_WIDTH / idct->buffer_width,
- (float)BLOCK_HEIGHT / idct->buffer_height);
+ (float)VL_BLOCK_WIDTH / idct->buffer_width,
+ (float)VL_BLOCK_HEIGHT / idct->buffer_height);
ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale);
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
@@ -283,7 +283,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1);
/*
- * scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
+ * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height)
*
* t_vpos = vpos + vrect
* o_vpos.xy = t_vpos * scale
@@ -295,8 +295,8 @@ create_stage1_vert_shader(struct vl_idct *idct)
*/
scale = ureg_imm2f(shader,
- (float)BLOCK_WIDTH / idct->buffer_width,
- (float)BLOCK_HEIGHT / idct->buffer_height);
+ (float)VL_BLOCK_WIDTH / idct->buffer_width,
+ (float)VL_BLOCK_HEIGHT / idct->buffer_height);
ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
@@ -307,7 +307,7 @@ create_stage1_vert_shader(struct vl_idct *idct)
ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
- calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
+ calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4);
ureg_release_temporary(shader, t_tex);
ureg_release_temporary(shader, t_start);
@@ -366,7 +366,7 @@ create_stage1_frag_shader(struct vl_idct *idct)
for (i = 0; i < idct->nr_of_render_targets; ++i) {
struct ureg_src s_addr[2];
- increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, BLOCK_HEIGHT);
+ increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT);
s_addr[0] = ureg_src(r[0]);
s_addr[1] = ureg_src(r[1]);
@@ -414,15 +414,15 @@ vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
scale = ureg_imm2f(shader,
- (float)BLOCK_WIDTH / idct->buffer_width,
- (float)BLOCK_HEIGHT / idct->buffer_height);
+ (float)VL_BLOCK_WIDTH / idct->buffer_width,
+ (float)VL_BLOCK_HEIGHT / idct->buffer_height);
ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
ureg_scalar(vrect, TGSI_SWIZZLE_X),
- ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
+ ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets));
ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
- calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
+ calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4);
calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex));
@@ -690,8 +690,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
struct pipe_box rect =
{
0, 0, 0,
- BLOCK_WIDTH / 4,
- BLOCK_HEIGHT,
+ VL_BLOCK_WIDTH / 4,
+ VL_BLOCK_HEIGHT,
1
};
@@ -728,8 +728,8 @@ vl_idct_upload_matrix(struct pipe_context *pipe, float scale)
if (!f)
goto error_map;
- for(i = 0; i < BLOCK_HEIGHT; ++i)
- for(j = 0; j < BLOCK_WIDTH; ++j)
+ for(i = 0; i < VL_BLOCK_HEIGHT; ++i)
+ for(j = 0; j < VL_BLOCK_WIDTH; ++j)
// transpose and scale
f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale;