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authorChristian König <[email protected]>2011-04-25 01:20:15 +0200
committerChristian König <[email protected]>2011-04-25 01:20:15 +0200
commit7f04fe5338d0846ec9a6003033da5357d2785c8b (patch)
tree7dbae6579199dc1b1add607088a2782a6b3942e1 /src/gallium/auxiliary/vl/vl_idct.c
parent104ac0066394f8246d18c833bca4bcce271b5eef (diff)
[g3dvl] merge idct stage 2 and mc ycbcr stage into a single draw
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_idct.c')
-rw-r--r--src/gallium/auxiliary/vl/vl_idct.c312
1 files changed, 152 insertions, 160 deletions
diff --git a/src/gallium/auxiliary/vl/vl_idct.c b/src/gallium/auxiliary/vl/vl_idct.c
index ca3b1cb53ab..ebb4ad4fe0c 100644
--- a/src/gallium/auxiliary/vl/vl_idct.c
+++ b/src/gallium/auxiliary/vl/vl_idct.c
@@ -86,8 +86,54 @@ calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
ureg_MOV(shader, ureg_writemask(addr[1], TGSI_WRITEMASK_Z), tc);
}
+static void
+increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
+ struct ureg_src saddr[2], bool right_side, bool transposed,
+ int pos, float size)
+{
+ unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
+ unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
+
+ /*
+ * daddr[0..1].(start) = saddr[0..1].(start)
+ * daddr[0..1].(tc) = saddr[0..1].(tc)
+ */
+
+ ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
+ ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
+ ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
+ ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
+}
+
+static void
+fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler)
+{
+ ureg_TEX(shader, m[0], TGSI_TEXTURE_3D, addr[0], sampler);
+ ureg_TEX(shader, m[1], TGSI_TEXTURE_3D, addr[1], sampler);
+}
+
+static void
+matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
+{
+ struct ureg_dst tmp;
+
+ tmp = ureg_DECL_temporary(shader);
+
+ /*
+ * tmp.xy = dot4(m[0][0..1], m[1][0..1])
+ * dst = tmp.x + tmp.y
+ */
+ ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
+ ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
+ ureg_ADD(shader, dst,
+ ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
+ ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
+
+ ureg_release_temporary(shader, tmp);
+}
+
static void *
-create_vert_shader(struct vl_idct *idct, bool matrix_stage)
+create_stage1_vert_shader(struct vl_idct *idct)
{
struct ureg_program *shader;
struct ureg_src vrect, vpos;
@@ -99,12 +145,12 @@ create_vert_shader(struct vl_idct *idct, bool matrix_stage)
if (!shader)
return NULL;
- t_tex = ureg_DECL_temporary(shader);
- t_start = ureg_DECL_temporary(shader);
-
vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
+ t_tex = ureg_DECL_temporary(shader);
+ t_start = ureg_DECL_temporary(shader);
+
o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
@@ -131,22 +177,17 @@ create_vert_shader(struct vl_idct *idct, bool matrix_stage)
ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
- ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
- ureg_scalar(vrect, TGSI_SWIZZLE_X),
- ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f));
+ ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
+ ureg_scalar(vrect, TGSI_SWIZZLE_X),
+ ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
- if(matrix_stage) {
- calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
- calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
- } else {
- calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
- calc_addr(shader, o_r_addr, ureg_src(t_tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
- }
+ calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
+ calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
ureg_release_temporary(shader, t_tex);
ureg_release_temporary(shader, t_start);
@@ -156,54 +197,8 @@ create_vert_shader(struct vl_idct *idct, bool matrix_stage)
return ureg_create_shader_and_destroy(shader, idct->pipe);
}
-static void
-increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2],
- struct ureg_src saddr[2], bool right_side, bool transposed,
- int pos, float size)
-{
- unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y;
- unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X;
-
- /*
- * daddr[0..1].(start) = saddr[0..1].(start)
- * daddr[0..1].(tc) = saddr[0..1].(tc)
- */
-
- ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]);
- ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size));
- ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]);
- ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size));
-}
-
-static void
-fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], struct ureg_src sampler)
-{
- ureg_TEX(shader, m[0], TGSI_TEXTURE_3D, addr[0], sampler);
- ureg_TEX(shader, m[1], TGSI_TEXTURE_3D, addr[1], sampler);
-}
-
-static void
-matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2])
-{
- struct ureg_dst tmp;
-
- tmp = ureg_DECL_temporary(shader);
-
- /*
- * tmp.xy = dot4(m[0][0..1], m[1][0..1])
- * dst = tmp.x + tmp.y
- */
- ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0]));
- ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1]));
- ureg_ADD(shader, dst,
- ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y));
-
- ureg_release_temporary(shader, tmp);
-}
-
static void *
-create_matrix_frag_shader(struct vl_idct *idct)
+create_stage1_frag_shader(struct vl_idct *idct)
{
struct ureg_program *shader;
@@ -272,25 +267,56 @@ create_matrix_frag_shader(struct vl_idct *idct)
return ureg_create_shader_and_destroy(shader, idct->pipe);
}
-static void *
-create_transpose_frag_shader(struct vl_idct *idct)
+void
+vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader,
+ unsigned first_output, struct ureg_dst tex)
{
- struct ureg_program *shader;
+ struct ureg_src vrect, vpos;
+ struct ureg_src scale;
+ struct ureg_dst t_start;
+ struct ureg_dst o_l_addr[2], o_r_addr[2];
+
+ vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
+ vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
+ t_start = ureg_DECL_temporary(shader);
+
+ --first_output;
+
+ o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0);
+ o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1);
+
+ o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0);
+ o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1);
+
+ scale = ureg_imm2f(shader,
+ (float)BLOCK_WIDTH / idct->buffer_width,
+ (float)BLOCK_HEIGHT / idct->buffer_height);
+
+ ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z),
+ ureg_scalar(vrect, TGSI_SWIZZLE_X),
+ ureg_imm1f(shader, BLOCK_WIDTH / idct->nr_of_render_targets));
+ ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
+
+ calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
+ calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
+}
+
+void
+vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader,
+ unsigned first_input, struct ureg_dst fragment)
+{
struct ureg_src l_addr[2], r_addr[2];
struct ureg_dst l[2], r[2];
- struct ureg_dst fragment;
- shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
- if (!shader)
- return NULL;
+ --first_input;
- l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
- l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
+ l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR);
+ l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR);
- r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
- r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
+ r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR);
+ r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR);
l[0] = ureg_DECL_temporary(shader);
l[1] = ureg_DECL_temporary(shader);
@@ -300,61 +326,39 @@ create_transpose_frag_shader(struct vl_idct *idct)
fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 0));
fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 1));
- fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
-
- matrix_mul(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X), l, r);
+ matrix_mul(shader, fragment, l, r);
ureg_release_temporary(shader, l[0]);
ureg_release_temporary(shader, l[1]);
ureg_release_temporary(shader, r[0]);
ureg_release_temporary(shader, r[1]);
-
- ureg_END(shader);
-
- return ureg_create_shader_and_destroy(shader, idct->pipe);
}
static bool
init_shaders(struct vl_idct *idct)
{
- idct->matrix_vs = create_vert_shader(idct, true);
- if (!idct->matrix_vs)
- goto error_matrix_vs;
-
- idct->matrix_fs = create_matrix_frag_shader(idct);
- if (!idct->matrix_fs)
- goto error_matrix_fs;
+ idct->vs = create_stage1_vert_shader(idct);
+ if (!idct->vs)
+ goto error_vs;
- idct->transpose_vs = create_vert_shader(idct, false);
- if (!idct->transpose_vs)
- goto error_transpose_vs;
-
- idct->transpose_fs = create_transpose_frag_shader(idct);
- if (!idct->transpose_fs)
- goto error_transpose_fs;
+ idct->fs = create_stage1_frag_shader(idct);
+ if (!idct->fs)
+ goto error_fs;
return true;
-error_transpose_fs:
- idct->pipe->delete_vs_state(idct->pipe, idct->transpose_vs);
-
-error_transpose_vs:
- idct->pipe->delete_fs_state(idct->pipe, idct->matrix_fs);
-
-error_matrix_fs:
- idct->pipe->delete_vs_state(idct->pipe, idct->matrix_vs);
+error_fs:
+ idct->pipe->delete_vs_state(idct->pipe, idct->vs);
-error_matrix_vs:
+error_vs:
return false;
}
static void
cleanup_shaders(struct vl_idct *idct)
{
- idct->pipe->delete_vs_state(idct->pipe, idct->matrix_vs);
- idct->pipe->delete_fs_state(idct->pipe, idct->matrix_fs);
- idct->pipe->delete_vs_state(idct->pipe, idct->transpose_vs);
- idct->pipe->delete_fs_state(idct->pipe, idct->transpose_fs);
+ idct->pipe->delete_vs_state(idct->pipe, idct->vs);
+ idct->pipe->delete_fs_state(idct->pipe, idct->fs);
}
static bool
@@ -447,30 +451,30 @@ init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
tex = buffer->sampler_views.individual.intermediate->texture;
- buffer->fb_state[0].width = tex->width0;
- buffer->fb_state[0].height = tex->height0;
- buffer->fb_state[0].nr_cbufs = idct->nr_of_render_targets;
+ buffer->fb_state.width = tex->width0;
+ buffer->fb_state.height = tex->height0;
+ buffer->fb_state.nr_cbufs = idct->nr_of_render_targets;
for(i = 0; i < idct->nr_of_render_targets; ++i) {
memset(&surf_templ, 0, sizeof(surf_templ));
surf_templ.format = tex->format;
surf_templ.u.tex.first_layer = i;
surf_templ.u.tex.last_layer = i;
surf_templ.usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
- buffer->fb_state[0].cbufs[i] = idct->pipe->create_surface(
+ buffer->fb_state.cbufs[i] = idct->pipe->create_surface(
idct->pipe, tex, &surf_templ);
- if (!buffer->fb_state[0].cbufs[i])
+ if (!buffer->fb_state.cbufs[i])
goto error_surfaces;
}
- buffer->viewport[0].scale[0] = tex->width0;
- buffer->viewport[0].scale[1] = tex->height0;
+ buffer->viewport.scale[0] = tex->width0;
+ buffer->viewport.scale[1] = tex->height0;
return true;
error_surfaces:
for(i = 0; i < idct->nr_of_render_targets; ++i)
- pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
+ pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
return false;
}
@@ -483,7 +487,7 @@ cleanup_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
assert(idct && buffer);
for(i = 0; i < idct->nr_of_render_targets; ++i)
- pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
+ pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL);
}
@@ -607,13 +611,13 @@ vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
struct pipe_sampler_view *intermediate,
struct pipe_surface *destination)
{
- unsigned i;
-
assert(buffer);
assert(idct);
assert(source);
assert(destination);
+ memset(buffer, 0, sizeof(struct vl_idct_buffer));
+
pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix);
pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source);
pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose);
@@ -622,25 +626,12 @@ vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
if (!init_intermediate(idct, buffer))
return false;
- /* init state */
- buffer->fb_state[1].width = destination->texture->width0;
- buffer->fb_state[1].height = destination->texture->height0;
- buffer->fb_state[1].nr_cbufs = 1;
- pipe_surface_reference(&buffer->fb_state[1].cbufs[0], destination);
-
- buffer->viewport[1].scale[0] = destination->texture->width0;
- buffer->viewport[1].scale[1] = destination->texture->height0;
-
- for(i = 0; i < 2; ++i) {
- buffer->viewport[i].scale[2] = 1;
- buffer->viewport[i].scale[3] = 1;
- buffer->viewport[i].translate[0] = 0;
- buffer->viewport[i].translate[1] = 0;
- buffer->viewport[i].translate[2] = 0;
- buffer->viewport[i].translate[3] = 0;
-
- buffer->fb_state[i].zsbuf = NULL;
- }
+ buffer->viewport.scale[2] = 1;
+ buffer->viewport.scale[3] = 1;
+ buffer->viewport.translate[0] = 0;
+ buffer->viewport.translate[1] = 0;
+ buffer->viewport.translate[2] = 0;
+ buffer->viewport.translate[3] = 0;
return true;
}
@@ -653,9 +644,7 @@ vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer)
assert(idct && buffer);
for(i = 0; i < idct->nr_of_render_targets; ++i)
- pipe_surface_reference(&buffer->fb_state[0].cbufs[i], NULL);
-
- pipe_surface_reference(&buffer->fb_state[1].cbufs[0], NULL);
+ pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL);
cleanup_intermediate(idct, buffer);
}
@@ -666,25 +655,28 @@ vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_
assert(idct);
assert(buffer);
- if(num_instances > 0) {
- idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
- idct->pipe->bind_blend_state(idct->pipe, idct->blend);
- idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
-
- /* first stage */
- idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state[0]);
- idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport[0]);
- idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
- idct->pipe->bind_vs_state(idct->pipe, idct->matrix_vs);
- idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
- util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
-
- /* second stage */
- idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state[1]);
- idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport[1]);
- idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
- idct->pipe->bind_vs_state(idct->pipe, idct->transpose_vs);
- idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
- util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
- }
+ idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
+ idct->pipe->bind_blend_state(idct->pipe, idct->blend);
+ idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
+
+ /* first stage */
+ idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state);
+ idct->pipe->set_viewport_state(idct->pipe, &buffer->viewport);
+ idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[0]);
+ idct->pipe->bind_vs_state(idct->pipe, idct->vs);
+ idct->pipe->bind_fs_state(idct->pipe, idct->fs);
+ util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances);
+}
+
+void
+vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer)
+{
+ assert(idct);
+ assert(buffer);
+
+ /* second stage */
+ idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
+ idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers);
+ idct->pipe->set_fragment_sampler_views(idct->pipe, 2, buffer->sampler_views.stage[1]);
}
+