diff options
author | Marek Olšák <[email protected]> | 2015-07-05 13:51:16 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-16 16:52:02 +0200 |
commit | f9f79d29ce75c681c46bdbac5aa3f19ee1adb93b (patch) | |
tree | df4f657bbdfb4c15520fd9fe2cd401b395581e11 /src/gallium/auxiliary/util | |
parent | 26222932c013da3688e39dc831179659cc65c39a (diff) |
gallium: add BIND flags for R/W buffers and images
PIPE_CAPs and TGSI support will be added later. The TGSI support should be
straightforward. We only need to split TGSI_FILE_RESOURCE into TGSI_FILE_IMAGE
and TGSI_FILE_BUFFER, though duplicating all opcodes shouldn't be necessary.
The idea is:
* ARB_shader_image_load_store should use set_shader_images.
* ARB_shader_storage_buffer_object should use set_shader_buffers(slots 0..M-1)
if M shader storage buffers are supported.
* ARB_shader_atomic_counters should use set_shader_buffers(slots M..N)
if N-M+1 atomic counter buffers are supported.
PIPE_CAPs can describe various constraints for early DX11 hardware.
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_debug.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 2d2d049b205..cf6eca77a39 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -758,7 +758,8 @@ debug_print_bind_flags(const char *msg, unsigned usage) DEBUG_NAMED_VALUE(PIPE_BIND_CURSOR), DEBUG_NAMED_VALUE(PIPE_BIND_CUSTOM), DEBUG_NAMED_VALUE(PIPE_BIND_GLOBAL), - DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_RESOURCE), + DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_BUFFER), + DEBUG_NAMED_VALUE(PIPE_BIND_SHADER_IMAGE), DEBUG_NAMED_VALUE(PIPE_BIND_COMPUTE_RESOURCE), DEBUG_NAMED_VALUE(PIPE_BIND_COMMAND_ARGS_BUFFER), DEBUG_NAMED_VALUE(PIPE_BIND_SCANOUT), |