diff options
author | Brian Paul <[email protected]> | 2013-10-07 18:16:22 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-10-23 10:15:38 -0600 |
commit | a3ed98f7aa85636579a5696bf036ec13e5c9104a (patch) | |
tree | 104078a2a8b875e5ec7c5524e7797d46d109d7e0 /src/gallium/auxiliary/util | |
parent | b11fc226e6b106de8eb777a8e62c4f7303c66fbc (diff) |
gallium: new, unified pipe_context::set_sampler_views() function
The new function replaces four old functions: set_fragment/vertex/
geometry/compute_sampler_views().
Note: at this time, it's expected that the 'start' parameter will
always be zero.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index a51b9ef20b3..096d3bc2b98 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -535,9 +535,9 @@ static void blitter_restore_textures(struct blitter_context_priv *ctx) ctx->base.saved_num_sampler_states = ~0; /* Fragment sampler views. */ - pipe->set_fragment_sampler_views(pipe, - ctx->base.saved_num_sampler_views, - ctx->base.saved_sampler_views); + pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, + ctx->base.saved_num_sampler_views, + ctx->base.saved_sampler_views); for (i = 0; i < ctx->base.saved_num_sampler_views; i++) pipe_sampler_view_reference(&ctx->base.saved_sampler_views[i], NULL); @@ -1309,7 +1309,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter, views[0] = src; views[1] = pipe->create_sampler_view(pipe, src->texture, &templ); - pipe->set_fragment_sampler_views(pipe, 2, views); + pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 2, views); pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 2, samplers); pipe_sampler_view_reference(&views[1], NULL); @@ -1324,13 +1324,13 @@ void util_blitter_blit_generic(struct blitter_context *blitter, view = pipe->create_sampler_view(pipe, src->texture, &templ); - pipe->set_fragment_sampler_views(pipe, 1, &view); + pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &view); pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &sampler_state); pipe_sampler_view_reference(&view, NULL); } else { - pipe->set_fragment_sampler_views(pipe, 1, &src); + pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &src); pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 1, &sampler_state); } |