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authorKeith Whitwell <[email protected]>2009-08-13 12:46:32 +0100
committerKeith Whitwell <[email protected]>2009-08-13 13:02:59 +0100
commit002c76cfefe8c1ab12fb7031a649a30fb349a3e3 (patch)
treea1d3f84559e9ca972ec86b9fbc5acf4fa3d6d62d /src/gallium/auxiliary/util
parent8a7d1e7b7681a4f0be9cee9e62477317dcd09caf (diff)
util: convert u_simple_shaders to use tgsi_ureg
Much nicer now.
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c318
1 files changed, 60 insertions, 258 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index e519c354d25..1152d62e73e 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -42,9 +42,7 @@
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
-#include "tgsi/tgsi_build.h"
-#include "tgsi/tgsi_dump.h"
-#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_ureg.h"
@@ -58,93 +56,31 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
const uint *semantic_indexes)
{
- struct pipe_shader_state shader;
- struct tgsi_token tokens[100];
- struct tgsi_header *header;
- struct tgsi_processor *processor;
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
- const uint procType = TGSI_PROCESSOR_VERTEX;
- uint ti, i;
+ struct ureg_program *ureg;
+ uint i;
- /* shader header
- */
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
+ ureg = ureg_create( pipe, TGSI_PROCESSOR_VERTEX );
+ if (ureg == NULL)
+ return NULL;
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
-
- processor = (struct tgsi_processor *) &tokens[2];
- *processor = tgsi_build_processor( procType, header );
-
- ti = 3;
-
- /* declare inputs */
- for (i = 0; i < num_attribs; i++) {
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_INPUT;
-
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = semantic_names[i];
- decl.Semantic.SemanticIndex = semantic_indexes[i];
-
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = i;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
- }
-
- /* declare outputs */
for (i = 0; i < num_attribs; i++) {
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_OUTPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = semantic_names[i];
- decl.Semantic.SemanticIndex = semantic_indexes[i];
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = i;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
+ struct ureg_src src;
+ struct ureg_dst dst;
+
+ src = ureg_DECL_vs_input( ureg,
+ semantic_names[i],
+ semantic_indexes[i]);
+
+ dst = ureg_DECL_output( ureg,
+ semantic_names[i],
+ semantic_indexes[i]);
+
+ ureg_MOV( ureg, dst, src );
}
- /* emit MOV instructions */
- for (i = 0; i < num_attribs; i++) {
- /* MOVE out[i], in[i]; */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_MOV;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- inst.FullDstRegisters[0].DstRegister.Index = i;
- inst.Instruction.NumSrcRegs = 1;
- inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- inst.FullSrcRegisters[0].SrcRegister.Index = i;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
- }
-
- /* END instruction */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_END;
- inst.Instruction.NumDstRegs = 0;
- inst.Instruction.NumSrcRegs = 0;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
-
-#if 0 /*debug*/
- tgsi_dump(tokens, 0);
-#endif
-
- shader.tokens = tokens;
+ ureg_END( ureg );
- return pipe->create_vs_state(pipe, &shader);
+ return ureg_create_shader_and_destroy( ureg );
}
@@ -158,99 +94,29 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
void *
util_make_fragment_tex_shader(struct pipe_context *pipe)
{
- struct pipe_shader_state shader;
- struct tgsi_token tokens[100];
- struct tgsi_header *header;
- struct tgsi_processor *processor;
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
- const uint procType = TGSI_PROCESSOR_FRAGMENT;
- uint ti;
-
- /* shader header
- */
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
-
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
-
- processor = (struct tgsi_processor *) &tokens[2];
- *processor = tgsi_build_processor( procType, header );
-
- ti = 3;
-
- /* declare TEX[0] input */
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_INPUT;
- /* XXX this could be linear... */
- decl.Declaration.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
- decl.Semantic.SemanticIndex = 0;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = 0;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
-
- /* declare color[0] output */
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_OUTPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR;
- decl.Semantic.SemanticIndex = 0;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = 0;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
-
- /* declare sampler */
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = 0;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
-
- /* TEX instruction */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_TEX;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- inst.FullDstRegisters[0].DstRegister.Index = 0;
- inst.Instruction.NumSrcRegs = 2;
- inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
- inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- inst.FullSrcRegisters[0].SrcRegister.Index = 0;
- inst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
- inst.FullSrcRegisters[1].SrcRegister.Index = 0;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
-
- /* END instruction */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_END;
- inst.Instruction.NumDstRegs = 0;
- inst.Instruction.NumSrcRegs = 0;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
-
-#if 0 /*debug*/
- tgsi_dump(tokens, 0);
-#endif
-
- shader.tokens = tokens;
-
- return pipe->create_fs_state(pipe, &shader);
+ struct ureg_program *ureg;
+ struct ureg_src sampler;
+ struct ureg_src tex;
+ struct ureg_dst out;
+
+ ureg = ureg_create( pipe, TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
+
+ sampler = ureg_DECL_sampler( ureg );
+
+ tex = ureg_DECL_fs_input( ureg,
+ TGSI_SEMANTIC_GENERIC, 0,
+ TGSI_INTERPOLATE_PERSPECTIVE );
+
+ out = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_COLOR,
+ 0 );
+
+ ureg_TEX( ureg, out, TGSI_TEXTURE_2D, tex, sampler );
+ ureg_END( ureg );
+
+ return ureg_create_shader_and_destroy( ureg );
}
@@ -263,87 +129,23 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
- struct pipe_shader_state shader;
- struct tgsi_token tokens[40];
- struct tgsi_header *header;
- struct tgsi_processor *processor;
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
- const uint procType = TGSI_PROCESSOR_FRAGMENT;
- uint ti;
-
- /* shader header
- */
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
-
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
-
- processor = (struct tgsi_processor *) &tokens[2];
- *processor = tgsi_build_processor( procType, header );
-
- ti = 3;
-
- /* declare input */
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_INPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR;
- decl.Semantic.SemanticIndex = 0;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = 0;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
-
- /* declare output */
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_OUTPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = TGSI_SEMANTIC_COLOR;
- decl.Semantic.SemanticIndex = 0;
- decl.DeclarationRange.First =
- decl.DeclarationRange.Last = 0;
- ti += tgsi_build_full_declaration(&decl,
- &tokens[ti],
- header,
- Elements(tokens) - ti);
-
-
- /* MOVE out[0], in[0]; */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_MOV;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
- inst.FullDstRegisters[0].DstRegister.Index = 0;
- inst.Instruction.NumSrcRegs = 1;
- inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
- inst.FullSrcRegisters[0].SrcRegister.Index = 0;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
-
- /* END instruction */
- inst = tgsi_default_full_instruction();
- inst.Instruction.Opcode = TGSI_OPCODE_END;
- inst.Instruction.NumDstRegs = 0;
- inst.Instruction.NumSrcRegs = 0;
- ti += tgsi_build_full_instruction(&inst,
- &tokens[ti],
- header,
- Elements(tokens) - ti );
-
- assert(ti < Elements(tokens));
-
-#if 0 /*debug*/
- tgsi_dump(tokens, 0);
-#endif
-
- shader.tokens = tokens;
-
- return pipe->create_fs_state(pipe, &shader);
+ struct ureg_program *ureg;
+ struct ureg_src src;
+ struct ureg_dst dst;
+
+ ureg = ureg_create( pipe, TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
+
+ src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0,
+ TGSI_INTERPOLATE_PERSPECTIVE );
+
+ dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 );
+
+ ureg_MOV( ureg, dst, src );
+ ureg_END( ureg );
+
+ return ureg_create_shader_and_destroy( ureg );
}