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authorBrian Paul <[email protected]>2011-07-21 10:38:21 -0600
committerBrian Paul <[email protected]>2011-07-21 10:38:21 -0600
commit636d01bd61cac83e13c3c64874e7e34e828ca93a (patch)
treec11ff84ae5647a60bf7d74c7bdb4061756644ca7 /src/gallium/auxiliary/util
parentecc6a26a3d602e8b649c441077e005dfeb77aff2 (diff)
parent57aa597b3d5dac0fc59c05557dafec59e14e1019 (diff)
Merge branch 'gallium-polygon-stipple'
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r--src/gallium/auxiliary/util/u_pstipple.c43
1 files changed, 33 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/util/u_pstipple.c b/src/gallium/auxiliary/util/u_pstipple.c
index f79a6938d1d..ac0df8c1a9c 100644
--- a/src/gallium/auxiliary/util/u_pstipple.c
+++ b/src/gallium/auxiliary/util/u_pstipple.c
@@ -52,6 +52,7 @@
#include "tgsi/tgsi_transform.h"
#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_scan.h"
/** Approx number of new tokens for instructions in pstip_transform_inst() */
#define NUM_NEW_TOKENS 50
@@ -175,6 +176,7 @@ util_pstipple_create_sampler(struct pipe_context *pipe)
*/
struct pstip_transform_context {
struct tgsi_transform_context base;
+ struct tgsi_shader_info info;
uint tempsUsed; /**< bitmask */
int wincoordInput;
int maxInput;
@@ -183,12 +185,13 @@ struct pstip_transform_context {
int texTemp; /**< temp registers */
int numImmed;
boolean firstInstruction;
+ uint coordOrigin;
};
/**
* TGSI declaration transform callback.
- * Look for a free sampler, a free input attrib, and two free temp regs.
+ * Track samplers used, temps used, inputs used.
*/
static void
pstip_transform_decl(struct tgsi_transform_context *ctx,
@@ -197,10 +200,11 @@ pstip_transform_decl(struct tgsi_transform_context *ctx,
struct pstip_transform_context *pctx =
(struct pstip_transform_context *) ctx;
+ /* XXX we can use tgsi_shader_info instead of some of this */
+
if (decl->Declaration.File == TGSI_FILE_SAMPLER) {
uint i;
- for (i = decl->Range.First;
- i <= decl->Range.Last; i++) {
+ for (i = decl->Range.First; i <= decl->Range.Last; i++) {
pctx->samplersUsed |= 1 << i;
}
}
@@ -211,8 +215,7 @@ pstip_transform_decl(struct tgsi_transform_context *ctx,
}
else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
uint i;
- for (i = decl->Range.First;
- i <= decl->Range.Last; i++) {
+ for (i = decl->Range.First; i <= decl->Range.Last; i++) {
pctx->tempsUsed |= (1 << i);
}
}
@@ -243,8 +246,16 @@ free_bit(uint bitfield)
/**
* TGSI instruction transform callback.
- * Replace writes to result.color w/ a temp reg.
- * Upon END instruction, insert texture sampling code for antialiasing.
+ * Before the first instruction, insert our new code to sample the
+ * stipple texture (using the fragment coord register) then kill the
+ * fragment if the stipple texture bit is off.
+ *
+ * Insert:
+ * declare new registers
+ * MUL texTemp, INPUT[wincoord], 1/32;
+ * TEX texTemp, texTemp, sampler;
+ * KIL -texTemp; # if -texTemp < 0, KILL fragment
+ * [...original code...]
*/
static void
pstip_transform_inst(struct tgsi_transform_context *ctx,
@@ -261,7 +272,7 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
uint i;
int wincoordInput;
- /* find free sampler */
+ /* find free texture sampler */
pctx->freeSampler = free_bit(pctx->samplersUsed);
if (pctx->freeSampler >= PIPE_MAX_SAMPLERS)
pctx->freeSampler = PIPE_MAX_SAMPLERS - 1;
@@ -271,7 +282,7 @@ pstip_transform_inst(struct tgsi_transform_context *ctx,
else
wincoordInput = pctx->wincoordInput;
- /* find one free temp reg */
+ /* find one free temp register */
for (i = 0; i < 32; i++) {
if ((pctx->tempsUsed & (1 << i)) == 0) {
/* found a free temp */
@@ -397,6 +408,7 @@ util_pstipple_create_fragment_shader(struct pipe_context *pipe,
struct pipe_shader_state *new_fs;
struct pstip_transform_context transform;
const uint newLen = tgsi_num_tokens(fs->tokens) + NUM_NEW_TOKENS;
+ unsigned i;
new_fs = MALLOC(sizeof(*new_fs));
if (!new_fs)
@@ -408,22 +420,33 @@ util_pstipple_create_fragment_shader(struct pipe_context *pipe,
return NULL;
}
+ /* Setup shader transformation info/context.
+ */
memset(&transform, 0, sizeof(transform));
transform.wincoordInput = -1;
transform.maxInput = -1;
transform.texTemp = -1;
transform.firstInstruction = TRUE;
+ transform.coordOrigin = TGSI_FS_COORD_ORIGIN_UPPER_LEFT;
transform.base.transform_instruction = pstip_transform_inst;
transform.base.transform_declaration = pstip_transform_decl;
transform.base.transform_immediate = pstip_transform_immed;
+ tgsi_scan_shader(fs->tokens, &transform.info);
+
+ /* find fragment coordinate origin property */
+ for (i = 0; i < transform.info.num_properties; i++) {
+ if (transform.info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN)
+ transform.coordOrigin = transform.info.properties[i].data[0];
+ }
+
tgsi_transform_shader(fs->tokens,
(struct tgsi_token *) new_fs->tokens,
newLen, &transform.base);
#if 0 /* DEBUG */
tgsi_dump(fs->tokens, 0);
- tgsi_dump(pstip_fs.tokens, 0);
+ tgsi_dump(new_fs->tokens, 0);
#endif
assert(transform.freeSampler < PIPE_MAX_SAMPLERS);