diff options
author | Alan Hourihane <[email protected]> | 2008-12-15 11:22:19 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2008-12-15 11:22:19 +0000 |
commit | 8abc860bd46a6cd584f9a64cb4613be76f82db06 (patch) | |
tree | 25b94d69e8ef1198cd45b2d5fc0a6fde196124de /src/gallium/auxiliary/util | |
parent | a22d865f93a1db7f72e0bfe216810f67bf4c2f2c (diff) | |
parent | 3a5d260cb1d2602b9fc32392f18538d0a6ff41c2 (diff) |
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
src/gallium/winsys/gdi/SConscript
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 88 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.h | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_draw_quad.c | 5 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_draw_quad.h | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 51 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.h | 5 |
6 files changed, 120 insertions, 35 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index d28201ac8dc..2cef3338b5d 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -66,6 +66,8 @@ struct blit_state void *fs; struct pipe_buffer *vbuf; /**< quad vertices */ + unsigned vbuf_slot; + float vertices[4][2][4]; /**< vertex/texcoords for quad */ }; @@ -138,17 +140,7 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) /* fragment shader */ ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); - - ctx->vbuf = pipe_buffer_create(pipe->screen, - 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(ctx->vertices)); - if (!ctx->vbuf) { - FREE(ctx); - ctx->pipe->delete_fs_state(ctx->pipe, ctx->fs); - ctx->pipe->delete_vs_state(ctx->pipe, ctx->vs); - return NULL; - } + ctx->vbuf = NULL; /* init vertex data that doesn't change */ for (i = 0; i < 4; i++) { @@ -181,15 +173,35 @@ util_destroy_blit(struct blit_state *ctx) } +static unsigned get_next_slot( struct blit_state *ctx ) +{ + const unsigned max_slots = 4096 / sizeof ctx->vertices; + + if (ctx->vbuf_slot >= max_slots) + util_blit_flush( ctx ); + + if (!ctx->vbuf) { + ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + max_slots * sizeof ctx->vertices); + } + + return ctx->vbuf_slot++ * sizeof ctx->vertices; +} + + + /** * Setup vertex data for the textured quad we'll draw. * Note: y=0=top */ -static void +static unsigned setup_vertex_data(struct blit_state *ctx, float x0, float y0, float x1, float y1, float z) { void *buf; + unsigned offset; ctx->vertices[0][0][0] = x0; ctx->vertices[0][0][1] = y0; @@ -215,12 +227,16 @@ setup_vertex_data(struct blit_state *ctx, ctx->vertices[3][1][0] = 0.0f; ctx->vertices[3][1][1] = 1.0f; + offset = get_next_slot( ctx ); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); + memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + + return offset; } @@ -228,13 +244,14 @@ setup_vertex_data(struct blit_state *ctx, * Setup vertex data for the textured quad we'll draw. * Note: y=0=top */ -static void +static unsigned setup_vertex_data_tex(struct blit_state *ctx, float x0, float y0, float x1, float y1, float s0, float t0, float s1, float t1, float z) { void *buf; + unsigned offset; ctx->vertices[0][0][0] = x0; ctx->vertices[0][0][1] = y0; @@ -260,12 +277,16 @@ setup_vertex_data_tex(struct blit_state *ctx, ctx->vertices[3][1][0] = s0; ctx->vertices[3][1][1] = t1; + offset = get_next_slot( ctx ); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); + memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + + return offset; } /** * Copy pixel block from src surface to dst surface. @@ -291,6 +312,7 @@ util_blit_pixels(struct blit_state *ctx, const int srcH = abs(srcY1 - srcY0); const int srcLeft = MIN2(srcX0, srcX1); const int srcTop = MIN2(srcY0, srcY1); + unsigned offset; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); @@ -398,11 +420,11 @@ util_blit_pixels(struct blit_state *ctx, cso_set_framebuffer(ctx->cso, &fb); /* draw quad */ - setup_vertex_data(ctx, - (float) dstX0, (float) dstY0, - (float) dstX1, (float) dstY1, z); + offset = setup_vertex_data(ctx, + (float) dstX0, (float) dstY0, + (float) dstX1, (float) dstY1, z); - util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, + util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, offset, PIPE_PRIM_TRIANGLE_FAN, 4, /* verts */ 2); /* attribs/vert */ @@ -421,6 +443,18 @@ util_blit_pixels(struct blit_state *ctx, screen->texture_release(screen, &tex); } + +/* Release vertex buffer at end of frame to avoid synchronous + * rendering. + */ +void util_blit_flush( struct blit_state *ctx ) +{ + pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + ctx->vbuf_slot = 0; +} + + + /** * Copy pixel block from src texture to dst surface. * Overlapping regions are acceptable. @@ -442,6 +476,7 @@ util_blit_pixels_tex(struct blit_state *ctx, struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; float s0, t0, s1, t1; + unsigned offset; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); @@ -496,13 +531,14 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_set_framebuffer(ctx->cso, &fb); /* draw quad */ - setup_vertex_data_tex(ctx, - (float) dstX0, (float) dstY0, - (float) dstX1, (float) dstY1, - s0, t0, s1, t1, - z); - - util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, + offset = setup_vertex_data_tex(ctx, + (float) dstX0, (float) dstY0, + (float) dstX1, (float) dstY1, + s0, t0, s1, t1, + z); + + util_draw_vertex_buffer(ctx->pipe, + ctx->vbuf, offset, PIPE_PRIM_TRIANGLE_FAN, 4, /* verts */ 2); /* attribs/vert */ diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h index 308075698fb..c35beceda8d 100644 --- a/src/gallium/auxiliary/util/u_blit.h +++ b/src/gallium/auxiliary/util/u_blit.h @@ -70,6 +70,10 @@ util_blit_pixels_tex(struct blit_state *ctx, int dstX1, int dstY1, float z, uint filter); +/* Call at end of frame to avoid synchronous rendering. + */ +extern void +util_blit_flush( struct blit_state *ctx ); #ifdef __cplusplus } diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 8ecae71b641..d7bb74b87b4 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -40,6 +40,7 @@ void util_draw_vertex_buffer(struct pipe_context *pipe, struct pipe_buffer *vbuf, + uint offset, uint prim_type, uint num_verts, uint num_attribs) @@ -53,7 +54,7 @@ util_draw_vertex_buffer(struct pipe_context *pipe, /* tell pipe about the vertex buffer */ vbuffer.buffer = vbuf; vbuffer.pitch = num_attribs * 4 * sizeof(float); /* vertex size */ - vbuffer.buffer_offset = 0; + vbuffer.buffer_offset = offset; pipe->set_vertex_buffers(pipe, 1, &vbuffer); /* tell pipe about the vertex attributes */ @@ -124,7 +125,7 @@ util_draw_texquad(struct pipe_context *pipe, v[29] = 1.0; pipe_buffer_unmap(pipe->screen, vbuf); - util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2); + util_draw_vertex_buffer(pipe, vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, 2); } pipe_buffer_reference(pipe->screen, &vbuf, NULL); diff --git a/src/gallium/auxiliary/util/u_draw_quad.h b/src/gallium/auxiliary/util/u_draw_quad.h index ec4862ead39..00d3f5b7158 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.h +++ b/src/gallium/auxiliary/util/u_draw_quad.h @@ -37,7 +37,7 @@ struct pipe_buffer; extern void util_draw_vertex_buffer(struct pipe_context *pipe, - struct pipe_buffer *vbuf, + struct pipe_buffer *vbuf, uint offset, uint num_attribs, uint num_verts, uint prim_type); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 9d305ad763a..5f395ec6e9a 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -69,6 +69,8 @@ struct gen_mipmap_state void *fs; struct pipe_buffer *vbuf; /**< quad vertices */ + unsigned vbuf_slot; + float vertices[4][2][4]; /**< vertex/texcoords for quad */ }; @@ -779,10 +781,28 @@ util_create_gen_mipmap(struct pipe_context *pipe, } -static void +static unsigned get_next_slot( struct gen_mipmap_state *ctx ) +{ + const unsigned max_slots = 4096 / sizeof ctx->vertices; + + if (ctx->vbuf_slot >= max_slots) + util_gen_mipmap_flush( ctx ); + + if (!ctx->vbuf) { + ctx->vbuf = pipe_buffer_create(ctx->pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + max_slots * sizeof ctx->vertices); + } + + return ctx->vbuf_slot++ * sizeof ctx->vertices; +} + +static unsigned set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) { void *buf; + unsigned offset; ctx->vertices[0][0][0] = 0.0f; /*x*/ ctx->vertices[0][0][1] = 0.0f; /*y*/ @@ -804,12 +824,16 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) ctx->vertices[3][1][0] = 0.0f; ctx->vertices[3][1][1] = 1.0f; + offset = get_next_slot( ctx ); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); - memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); + memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + + return offset; } @@ -834,6 +858,17 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) } + +/* Release vertex buffer at end of frame to avoid synchronous + * rendering. + */ +void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) +{ + pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + ctx->vbuf_slot = 0; +} + + /** * Generate mipmap images. It's assumed all needed texture memory is * already allocated. @@ -855,6 +890,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, struct pipe_framebuffer_state fb; uint dstLevel; uint zslice = 0; + uint offset; /* check if we can render in the texture's format */ if (!screen->is_format_supported(screen, pt->format, PIPE_TEXTURE_2D, @@ -925,10 +961,13 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &pt); /* quad coords in window coords (bypassing clipping, viewport mapping) */ - set_vertex_data(ctx, - (float) pt->width[dstLevel], - (float) pt->height[dstLevel]); - util_draw_vertex_buffer(ctx->pipe, ctx->vbuf, + offset = set_vertex_data(ctx, + (float) pt->width[dstLevel], + (float) pt->height[dstLevel]); + + util_draw_vertex_buffer(ctx->pipe, + ctx->vbuf, + offset, PIPE_PRIM_TRIANGLE_FAN, 4, /* verts */ 2); /* attribs/vert */ diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h index 3277024f07d..54608f9466d 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.h +++ b/src/gallium/auxiliary/util/u_gen_mipmap.h @@ -50,6 +50,11 @@ util_create_gen_mipmap(struct pipe_context *pipe, struct cso_context *cso); extern void util_destroy_gen_mipmap(struct gen_mipmap_state *ctx); +/* Release vertex buffer at end of frame to avoid synchronous + * rendering. + */ +extern void +util_gen_mipmap_flush( struct gen_mipmap_state *ctx ); extern void |