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authorMarek Olšák <[email protected]>2012-12-07 19:52:00 +0100
committerMarek Olšák <[email protected]>2012-12-12 13:09:53 +0100
commiteae9674f187ea0f250723fef75d4f71bb3ba632e (patch)
treedafb0ce62d43280d0dff7e69dfdb66d9e42bd60e /src/gallium/auxiliary/util
parent9ec6ffd85d019cdba3bbeba24dbc49981791df28 (diff)
gallium: manage render condition in cso_context and fix postprocessing w/ it
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r--src/gallium/auxiliary/util/u_blit.c3
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c3
2 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index ab1549e2de6..9fe15b8108a 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -666,6 +666,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_save_geometry_shader(ctx->cso);
cso_save_vertex_elements(ctx->cso);
cso_save_aux_vertex_buffer_slot(ctx->cso);
+ cso_save_render_condition(ctx->cso);
/* set misc state we care about */
if (writemask)
@@ -677,6 +678,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
+ cso_set_render_condition(ctx->cso, NULL, 0);
/* default sampler state */
ctx->sampler.normalized_coords = normalized;
@@ -799,6 +801,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_restore_vertex_elements(ctx->cso);
cso_restore_aux_vertex_buffer_slot(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
+ cso_restore_render_condition(ctx->cso);
pipe_sampler_view_reference(&sampler_view, NULL);
if (dst_surface != dst)
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 48ebdb9fa3d..90588a022df 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1566,6 +1566,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_viewport(ctx->cso);
cso_save_vertex_elements(ctx->cso);
cso_save_aux_vertex_buffer_slot(ctx->cso);
+ cso_save_render_condition(ctx->cso);
/* bind our state */
cso_set_blend(ctx->cso, is_depth ? &ctx->blend_keep_color :
@@ -1576,6 +1577,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_set_sample_mask(ctx->cso, ~0);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
+ cso_set_render_condition(ctx->cso, NULL, 0);
set_fragment_shader(ctx, type, is_depth);
set_vertex_shader(ctx);
@@ -1699,4 +1701,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_vertex_elements(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
cso_restore_aux_vertex_buffer_slot(ctx->cso);
+ cso_restore_render_condition(ctx->cso);
}