diff options
author | Brian <[email protected]> | 2008-03-19 11:12:48 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2008-03-19 11:14:18 -0600 |
commit | 7d95efde0a0e13e13c59444703bc47eb13926385 (patch) | |
tree | 807dbe0e71c0c98534fef1957b7317acd306c3a5 /src/gallium/auxiliary/util | |
parent | 1213c7257335d577cf0217e34edafddf0451ba1b (diff) |
gallium: implement CSO save/restore functions for use by meta operations (blit, gen-mipmaps, quad-clear, etc)
Also, additional cso_set_*() functions for viewport, framebuffer, blend color,
etc. state.
Diffstat (limited to 'src/gallium/auxiliary/util')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 125 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.h | 5 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 116 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.h | 6 |
4 files changed, 130 insertions, 122 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 4b4ab8185f2..123304fe68e 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -45,15 +45,18 @@ #include "util/u_blit.h" #include "util/u_simple_shaders.h" +#include "cso_cache/cso_context.h" + struct blit_state { struct pipe_context *pipe; + struct cso_context *cso; - void *blend; - void *depthstencil; - void *rasterizer; - void *samplers[2]; /* one for linear, one for nearest sampling */ + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state sampler; /*struct pipe_viewport_state viewport;*/ struct pipe_sampler_state *vs; @@ -66,56 +69,44 @@ struct blit_state * Intended to be created once and re-used for many blit() calls. */ struct blit_state * -util_create_blit(struct pipe_context *pipe) +util_create_blit(struct pipe_context *pipe, struct cso_context *cso) { - struct pipe_blend_state blend; - struct pipe_depth_stencil_alpha_state depthstencil; - struct pipe_rasterizer_state rasterizer; struct blit_state *ctx; - struct pipe_sampler_state sampler; ctx = CALLOC_STRUCT(blit_state); if (!ctx) return NULL; ctx->pipe = pipe; + ctx->cso = cso; - /* we don't use blending, but need to set valid values */ - memset(&blend, 0, sizeof(blend)); - blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.colormask = PIPE_MASK_RGBA; - ctx->blend = pipe->create_blend_state(pipe, &blend); + /* disabled blending/masking */ + memset(&ctx->blend, 0, sizeof(ctx->blend)); + ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + ctx->blend.colormask = PIPE_MASK_RGBA; - /* depth/stencil/alpha */ - memset(&depthstencil, 0, sizeof(depthstencil)); - ctx->depthstencil = pipe->create_depth_stencil_alpha_state(pipe, &depthstencil); + /* no-op depth/stencil/alpha */ + memset(&ctx->depthstencil, 0, sizeof(ctx->depthstencil)); /* rasterizer */ - memset(&rasterizer, 0, sizeof(rasterizer)); - rasterizer.front_winding = PIPE_WINDING_CW; - rasterizer.cull_mode = PIPE_WINDING_NONE; - rasterizer.bypass_clipping = 1; /* bypasses viewport too */ - /*rasterizer.bypass_vs = 1;*/ - ctx->rasterizer = pipe->create_rasterizer_state(pipe, &rasterizer); + memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); + ctx->rasterizer.front_winding = PIPE_WINDING_CW; + ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; + ctx->rasterizer.bypass_clipping = 1; /* bypasses viewport too */ + /*ctx->rasterizer.bypass_vs = 1;*/ /* samplers */ - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; - sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; - sampler.normalized_coords = 1; - ctx->samplers[0] = pipe->create_sampler_state(pipe, &sampler); - - sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR; - sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR; - ctx->samplers[1] = pipe->create_sampler_state(pipe, &sampler); - + memset(&ctx->sampler, 0, sizeof(ctx->sampler)); + ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + ctx->sampler.min_img_filter = 0; /* set later */ + ctx->sampler.mag_img_filter = 0; /* set later */ + ctx->sampler.normalized_coords = 1; #if 0 /* viewport */ @@ -153,12 +144,6 @@ util_destroy_blit(struct blit_state *ctx) { struct pipe_context *pipe = ctx->pipe; - pipe->delete_blend_state(pipe, ctx->blend); - pipe->delete_depth_stencil_alpha_state(pipe, ctx->depthstencil); - pipe->delete_rasterizer_state(pipe, ctx->rasterizer); - pipe->delete_sampler_state(pipe, ctx->samplers[0]); - pipe->delete_sampler_state(pipe, ctx->samplers[1]); - pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); @@ -236,17 +221,24 @@ util_blit_pixels(struct blit_state *ctx, src, srcLeft, srcTop, /* src */ srcW, srcH); /* size */ - /* drawing dest */ - memset(&fb, 0, sizeof(fb)); - fb.num_cbufs = 1; - fb.cbufs[0] = dst; - pipe->set_framebuffer_state(pipe, &fb); + /* save state (restored below) */ + cso_save_blend(ctx->cso); + cso_save_depth_stencil_alpha(ctx->cso); + cso_save_rasterizer(ctx->cso); + cso_save_samplers(ctx->cso); + cso_save_sampler_textures(ctx->cso); + cso_save_framebuffer(ctx->cso); + + /* set misc state we care about */ + cso_set_blend(ctx->cso, &ctx->blend); + cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); + cso_set_rasterizer(ctx->cso, &ctx->rasterizer); /* sampler */ - if (filter == PIPE_TEX_MIPFILTER_NEAREST) - pipe->bind_sampler_states(pipe, 1, &ctx->samplers[0]); - else - pipe->bind_sampler_states(pipe, 1, &ctx->samplers[1]); + ctx->sampler.min_img_filter = filter; + ctx->sampler.mag_img_filter = filter; + cso_single_sampler(ctx->cso, 0, &ctx->sampler); + cso_single_sampler_done(ctx->cso); /* texture */ pipe->set_sampler_textures(pipe, 1, &tex); @@ -255,22 +247,25 @@ util_blit_pixels(struct blit_state *ctx, pipe->bind_fs_state(pipe, ctx->fs); pipe->bind_vs_state(pipe, ctx->vs); - /* misc state */ - pipe->bind_blend_state(pipe, ctx->blend); - pipe->bind_depth_stencil_alpha_state(pipe, ctx->depthstencil); - pipe->bind_rasterizer_state(pipe, ctx->rasterizer); + /* drawing dest */ + memset(&fb, 0, sizeof(fb)); + fb.num_cbufs = 1; + fb.cbufs[0] = dst; + cso_set_framebuffer(ctx->cso, &fb); /* draw quad */ util_draw_texquad(pipe, dstX0, dstY0, dstX1, dstY1, z); - /* unbind */ - pipe->set_sampler_textures(pipe, 0, NULL); - pipe->bind_sampler_states(pipe, 0, NULL); + /* restore state we changed */ + cso_restore_blend(ctx->cso); + cso_restore_depth_stencil_alpha(ctx->cso); + cso_restore_rasterizer(ctx->cso); + cso_restore_samplers(ctx->cso); + cso_restore_sampler_textures(ctx->cso); + cso_restore_framebuffer(ctx->cso); - /* free stuff */ + /* free the texture */ pipe_surface_reference(&texSurf, NULL); screen->texture_release(screen, &tex); - - /* Note: caller must restore pipe/gallium state at this time */ } diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h index a349be99ad8..61f1d9bb32a 100644 --- a/src/gallium/auxiliary/util/u_blit.h +++ b/src/gallium/auxiliary/util/u_blit.h @@ -30,15 +30,16 @@ #define U_BLIT_H + struct pipe_context; struct pipe_surface; +struct cso_context; struct blit_state; - extern struct blit_state * -util_create_blit(struct pipe_context *pipe); +util_create_blit(struct pipe_context *pipe, struct cso_context *cso); extern void diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index e18f8ab72ac..27141c4d13f 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -49,14 +49,18 @@ #include "tgsi/util/tgsi_dump.h" #include "tgsi/util/tgsi_parse.h" +#include "cso_cache/cso_context.h" + struct gen_mipmap_state { struct pipe_context *pipe; + struct cso_context *cso; - void *blend; - void *depthstencil; - void *rasterizer; + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state sampler; /*struct pipe_viewport_state viewport;*/ struct pipe_sampler_state *vs; struct pipe_sampler_state *fs; @@ -675,11 +679,9 @@ fallback_gen_mipmap(struct gen_mipmap_state *ctx, * generate a mipmap. */ struct gen_mipmap_state * -util_create_gen_mipmap(struct pipe_context *pipe) +util_create_gen_mipmap(struct pipe_context *pipe, + struct cso_context *cso) { - struct pipe_blend_state blend; - struct pipe_depth_stencil_alpha_state depthstencil; - struct pipe_rasterizer_state rasterizer; struct gen_mipmap_state *ctx; ctx = CALLOC_STRUCT(gen_mipmap_state); @@ -687,27 +689,36 @@ util_create_gen_mipmap(struct pipe_context *pipe) return NULL; ctx->pipe = pipe; + ctx->cso = cso; - /* we don't use blending, but need to set valid values */ - memset(&blend, 0, sizeof(blend)); - blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; - blend.colormask = PIPE_MASK_RGBA; - ctx->blend = pipe->create_blend_state(pipe, &blend); + /* disabled blending/masking */ + memset(&ctx->blend, 0, sizeof(ctx->blend)); + ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; + ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; + ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; + ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; + ctx->blend.colormask = PIPE_MASK_RGBA; - /* depth/stencil/alpha */ - memset(&depthstencil, 0, sizeof(depthstencil)); - ctx->depthstencil = pipe->create_depth_stencil_alpha_state(pipe, &depthstencil); + /* no-op depth/stencil/alpha */ + memset(&ctx->depthstencil, 0, sizeof(ctx->depthstencil)); /* rasterizer */ - memset(&rasterizer, 0, sizeof(rasterizer)); - rasterizer.front_winding = PIPE_WINDING_CW; - rasterizer.cull_mode = PIPE_WINDING_NONE; - rasterizer.bypass_clipping = 1; /* bypasses viewport too */ - //rasterizer.bypass_vs = 1; - ctx->rasterizer = pipe->create_rasterizer_state(pipe, &rasterizer); + memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); + ctx->rasterizer.front_winding = PIPE_WINDING_CW; + ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; + ctx->rasterizer.bypass_clipping = 1; /* bypasses viewport too */ + /*ctx->rasterizer.bypass_vs = 1;*/ + + /* sampler state */ + memset(&ctx->sampler, 0, sizeof(ctx->sampler)); + ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; + ctx->sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; + ctx->sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; + ctx->sampler.normalized_coords = 1; + #if 0 /* viewport */ @@ -745,9 +756,6 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) { struct pipe_context *pipe = ctx->pipe; - pipe->delete_blend_state(pipe, ctx->blend); - pipe->delete_depth_stencil_alpha_state(pipe, ctx->depthstencil); - pipe->delete_rasterizer_state(pipe, ctx->rasterizer); pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); @@ -792,8 +800,6 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; - struct pipe_sampler_state sampler; - void *sampler_cso; uint dstLevel; uint zslice = 0; @@ -803,30 +809,29 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, return; } - /* init framebuffer state */ - memset(&fb, 0, sizeof(fb)); - fb.num_cbufs = 1; - - /* sampler state */ - memset(&sampler, 0, sizeof(sampler)); - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; - sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; - sampler.normalized_coords = 1; + /* save state (restored below) */ + cso_save_blend(ctx->cso); + cso_save_depth_stencil_alpha(ctx->cso); + cso_save_rasterizer(ctx->cso); + cso_save_samplers(ctx->cso); + cso_save_sampler_textures(ctx->cso); + cso_save_framebuffer(ctx->cso); /* bind our state */ - pipe->bind_blend_state(pipe, ctx->blend); - pipe->bind_depth_stencil_alpha_state(pipe, ctx->depthstencil); - pipe->bind_rasterizer_state(pipe, ctx->rasterizer); + cso_set_blend(ctx->cso, &ctx->blend); + cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); + cso_set_rasterizer(ctx->cso, &ctx->rasterizer); + pipe->bind_vs_state(pipe, ctx->vs); pipe->bind_fs_state(pipe, ctx->fs); #if 0 pipe->set_viewport_state(pipe, &ctx->viewport); #endif + /* init framebuffer state */ + memset(&fb, 0, sizeof(fb)); + fb.num_cbufs = 1; + /* * XXX for small mipmap levels, it may be faster to use the software * fallback path... @@ -838,7 +843,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, * Setup framebuffer / dest surface */ fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice); - pipe->set_framebuffer_state(pipe, &fb); + cso_set_framebuffer(ctx->cso, &fb); /* * Setup sampler state @@ -847,11 +852,10 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, * has trouble with min clamping so we also set the lod_bias to * try to work around that. */ - sampler.min_lod = sampler.max_lod = (float) srcLevel; - sampler.lod_bias = (float) srcLevel; - sampler_cso = pipe->create_sampler_state(pipe, &sampler); - pipe->bind_sampler_states(pipe, 1, &sampler_cso); - + ctx->sampler.min_lod = ctx->sampler.max_lod = (float) srcLevel; + ctx->sampler.lod_bias = (float) srcLevel; + cso_single_sampler(ctx->cso, 0, &ctx->sampler); + cso_single_sampler_done(ctx->cso); #if 0 simple_viewport(pipe, pt->width[dstLevel], pt->height[dstLevel]); #endif @@ -869,9 +873,13 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, pipe->flush(pipe, PIPE_FLUSH_WAIT); /*pipe->texture_update(pipe, pt); not really needed */ - - pipe->delete_sampler_state(pipe, sampler_cso); } - /* Note: caller must restore pipe/gallium state at this time */ + /* restore state we changed */ + cso_restore_blend(ctx->cso); + cso_restore_depth_stencil_alpha(ctx->cso); + cso_restore_rasterizer(ctx->cso); + cso_restore_samplers(ctx->cso); + cso_restore_sampler_textures(ctx->cso); + cso_restore_framebuffer(ctx->cso); } diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h index 80496140a24..eeabf3bf075 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.h +++ b/src/gallium/auxiliary/util/u_gen_mipmap.h @@ -31,11 +31,15 @@ #include "pipe/p_state.h" +struct pipe_context; +struct pipe_texture; +struct cso_context; + struct gen_mipmap_state; extern struct gen_mipmap_state * -util_create_gen_mipmap(struct pipe_context *pipe); +util_create_gen_mipmap(struct pipe_context *pipe, struct cso_context *cso); extern void |