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author | Marek Olšák <[email protected]> | 2016-10-23 20:11:17 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-10-26 13:02:58 +0200 |
commit | 8b94976df9996c222e5510f491fc865dae3bc412 (patch) | |
tree | ed21bf8b3d9e04bc3a25284fbaf260ef0fdc4d18 /src/gallium/auxiliary/util/u_surface.c | |
parent | ba174b8dfff0777075f62a9188124d0bb22a5f17 (diff) |
radeon/vce: use nblk_y instead of npix_y
npix_y will be removed. level[0].npix_y will be removed too. nblk_y should
be the same as npix_y if the block height == 1. However, nblk_y is aligned
to the tile size, so it can be greater than npix_y.
If that's a problem, we'll have to save the input height of surface_init
and use that.
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_surface.c')
0 files changed, 0 insertions, 0 deletions