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authorKeith Whitwell <[email protected]>2009-09-02 17:58:52 +0100
committerKeith Whitwell <[email protected]>2009-09-02 18:31:48 +0100
commitde343680a3e6b2a588f8b3c844828b8d9e6cb6a5 (patch)
tree93365ebe884d2cf7d384ae2a15deead43c9d85be /src/gallium/auxiliary/util/u_simple_shaders.c
parent1d7a989b104f02042fadfeec5bd20654bbb6fea6 (diff)
util: add version of u_blit_pixels which takes a writemask
Values outside the writemask are set in the destination to {0,0,0,1}
Diffstat (limited to 'src/gallium/auxiliary/util/u_simple_shaders.c')
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c45
1 files changed, 43 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index e519c354d25..acc5b83c622 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -152,11 +152,14 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
/**
* Make simple fragment texture shader:
- * TEX OUT[0], IN[0], SAMP[0], 2D;
+ * IMM {0,0,0,1} // (if writemask != 0xf)
+ * MOV OUT[0], IMM[0] // (if writemask != 0xf)
+ * TEX OUT[0].writemask, IN[0], SAMP[0], 2D;
* END;
*/
void *
-util_make_fragment_tex_shader(struct pipe_context *pipe)
+util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
+ unsigned writemask )
{
struct pipe_shader_state shader;
struct tgsi_token tokens[100];
@@ -217,12 +220,43 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
header,
Elements(tokens) - ti);
+
+ if (writemask != TGSI_WRITEMASK_XYZW) {
+ struct tgsi_full_immediate imm;
+ static const float value[4] = { 0, 0, 0, 1 };
+
+ imm = tgsi_default_full_immediate();
+ imm.Immediate.NrTokens += 4;
+ imm.Immediate.DataType = TGSI_IMM_FLOAT32;
+ imm.u.Pointer = value;
+
+ ti += tgsi_build_full_immediate(&imm,
+ &tokens[ti],
+ header,
+ Elements(tokens) - ti );
+
+ /* MOV instruction */
+ inst = tgsi_default_full_instruction();
+ inst.Instruction.Opcode = TGSI_OPCODE_MOV;
+ inst.Instruction.NumDstRegs = 1;
+ inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
+ inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.Instruction.NumSrcRegs = 1;
+ inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_IMMEDIATE;
+ inst.FullSrcRegisters[0].SrcRegister.Index = 0;
+ ti += tgsi_build_full_instruction(&inst,
+ &tokens[ti],
+ header,
+ Elements(tokens) - ti );
+ }
+
/* TEX instruction */
inst = tgsi_default_full_instruction();
inst.Instruction.Opcode = TGSI_OPCODE_TEX;
inst.Instruction.NumDstRegs = 1;
inst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
inst.FullDstRegisters[0].DstRegister.Index = 0;
+ inst.FullDstRegisters[0].DstRegister.WriteMask = writemask;
inst.Instruction.NumSrcRegs = 2;
inst.InstructionExtTexture.Texture = TGSI_TEXTURE_2D;
inst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
@@ -253,6 +287,13 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
return pipe->create_fs_state(pipe, &shader);
}
+void *
+util_make_fragment_tex_shader(struct pipe_context *pipe )
+{
+ return util_make_fragment_tex_shader_writemask( pipe,
+ TGSI_WRITEMASK_XYZW );
+}
+