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authorMarek Olšák <[email protected]>2016-01-07 19:48:56 +0100
committerMarek Olšák <[email protected]>2016-01-08 20:07:16 +0100
commit69f43c2cc903d5973bab2515be51465c9e8f9f9e (patch)
tree85a9ae0393dc6546a8695590f9da8b7ddf0e23c8 /src/gallium/auxiliary/util/u_pstipple.h
parent8a13ce14fd4e29e4e74322c1a3d548960f7f9bc6 (diff)
util/pstipple: allow fragment shader POSITION to be a system value
Reviewed-by: Edward O'Callaghan <[email protected] Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_pstipple.h')
-rw-r--r--src/gallium/auxiliary/util/u_pstipple.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_pstipple.h b/src/gallium/auxiliary/util/u_pstipple.h
index 249c58be95f..ef8396f4318 100644
--- a/src/gallium/auxiliary/util/u_pstipple.h
+++ b/src/gallium/auxiliary/util/u_pstipple.h
@@ -50,7 +50,8 @@ util_pstipple_create_sampler(struct pipe_context *pipe);
struct tgsi_token *
util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
unsigned *samplerUnitOut,
- unsigned fixed_unit);
+ unsigned fixed_unit,
+ unsigned wincoordFile);
#endif