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authorMarek Olšák <[email protected]>2012-04-13 21:20:18 +0200
committerMarek Olšák <[email protected]>2012-04-18 16:19:39 +0200
commit462dcf617303a507a1b000f52abbfa3fe695bb95 (patch)
treea9e5a0aa0fba4e9336911feb598a9f806e9aa32c /src/gallium/auxiliary/util/u_pstipple.c
parent5db9cedeafe98c5ac094fc32f7b4d275c273b867 (diff)
gallium/u_blit: don't release vertex buffer at end of frame / in glFlush
There's no reason to do that. The buffer being used for rendering is always mapped as unsynchronized.
Diffstat (limited to 'src/gallium/auxiliary/util/u_pstipple.c')
0 files changed, 0 insertions, 0 deletions