diff options
author | Rob Clark <[email protected]> | 2016-08-31 17:44:01 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-09-26 15:29:17 -0400 |
commit | ecd6fce2611e88ff8468a354cff8eda39f260a31 (patch) | |
tree | f4c281475a9dfb836cf9c9ff1853de0edc850bc6 /src/gallium/auxiliary/util/u_inlines.h | |
parent | e0ec1c31345aa8f47b5dea16d26be4420bd908ad (diff) |
mesa/st: support lowering multi-planar YUV
Support multi-planar YUV for external EGLImage's (currently just in the
dma-buf import path) by lowering to multiple texture fetch's for each
plane and CSC in shader.
There was some discussion of alternative approaches for tracking the
additional UV or U/V planes:
https://lists.freedesktop.org/archives/mesa-dev/2016-September/127832.html
They all seemed worse than pipe_resource::next
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_inlines.h')
-rw-r--r-- | src/gallium/auxiliary/util/u_inlines.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h index c2a0b08d151..b7b83135838 100644 --- a/src/gallium/auxiliary/util/u_inlines.h +++ b/src/gallium/auxiliary/util/u_inlines.h @@ -136,8 +136,10 @@ pipe_resource_reference(struct pipe_resource **ptr, struct pipe_resource *tex) struct pipe_resource *old_tex = *ptr; if (pipe_reference_described(&(*ptr)->reference, &tex->reference, - (debug_reference_descriptor)debug_describe_resource)) + (debug_reference_descriptor)debug_describe_resource)) { + pipe_resource_reference(&old_tex->next, NULL); old_tex->screen->resource_destroy(old_tex->screen, old_tex); + } *ptr = tex; } |