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author | Marek Olšák <[email protected]> | 2014-07-24 20:32:08 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-07-28 23:57:08 +0200 |
commit | 04f2c88f45e26d7050cc88aaaac8e8154d6018d0 (patch) | |
tree | f2c3713a675d01a3a44f90c01b69d44aecfdb7b5 /src/gallium/auxiliary/util/u_caps.c | |
parent | d5bcb5e8dea3dc949ff6b093af7f46585b94b63e (diff) |
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
This new name isn't so confusing.
I also changed the gallivm limit, because it looked wrong.
Reviewed-by: Brian Paul <[email protected]>
v2: use sizeof(float[4])
Diffstat (limited to 'src/gallium/auxiliary/util/u_caps.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_caps.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_caps.c b/src/gallium/auxiliary/util/u_caps.c index 6230707552e..ec8938b374d 100644 --- a/src/gallium/auxiliary/util/u_caps.c +++ b/src/gallium/auxiliary/util/u_caps.c @@ -198,13 +198,13 @@ static unsigned caps_sm3[] = { UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10), UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32), UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1), - UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224), + UTIL_CHECK_SHADER(FRAGMENT, MAX_CONST_BUFFER_SIZE, 224 * 16), UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512), UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16), UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32), UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2), - UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256), + UTIL_CHECK_SHADER(VERTEX, MAX_CONST_BUFFER_SIZE, 256 * 16), UTIL_CHECK_TERMINATE }; |