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authorMarek Olšák <[email protected]>2012-03-29 17:51:50 +0200
committerMarek Olšák <[email protected]>2012-10-31 00:55:13 +0100
commite73bf3b805de78299f1a652668ba4e6eab9bac94 (patch)
tree11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/auxiliary/util/u_blitter.h
parenta7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff)
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.h')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h20
1 files changed, 8 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index c49faaad717..b96e68e9310 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -104,8 +104,8 @@ struct blitter_context
unsigned saved_num_sampler_views;
struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
- unsigned saved_num_vertex_buffers;
- struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS];
+ unsigned vb_slot;
+ struct pipe_vertex_buffer saved_vertex_buffer;
unsigned saved_num_so_targets;
struct pipe_stream_output_target *saved_so_targets[PIPE_MAX_SO_BUFFERS];
@@ -466,17 +466,13 @@ util_blitter_save_fragment_sampler_views(struct blitter_context *blitter,
}
static INLINE void
-util_blitter_save_vertex_buffers(struct blitter_context *blitter,
- unsigned num_vertex_buffers,
- struct pipe_vertex_buffer *vertex_buffers)
+util_blitter_save_vertex_buffer_slot(struct blitter_context *blitter,
+ struct pipe_vertex_buffer *vertex_buffers)
{
- assert(num_vertex_buffers <= Elements(blitter->saved_vertex_buffers));
-
- blitter->saved_num_vertex_buffers = 0;
- util_copy_vertex_buffers(blitter->saved_vertex_buffers,
- (unsigned*)&blitter->saved_num_vertex_buffers,
- vertex_buffers,
- num_vertex_buffers);
+ pipe_resource_reference(&blitter->saved_vertex_buffer.buffer,
+ vertex_buffers[blitter->vb_slot].buffer);
+ memcpy(&blitter->saved_vertex_buffer, &vertex_buffers[blitter->vb_slot],
+ sizeof(struct pipe_vertex_buffer));
}
static INLINE void