diff options
author | Marek Olšák <[email protected]> | 2012-07-27 22:45:52 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-08-04 13:53:07 +0200 |
commit | c8ff737a18672c86f4ec01b25b4893550667b17c (patch) | |
tree | 533c67bce8aa2829ac4dd31fe05879a697e02919 /src/gallium/auxiliary/util/u_blitter.h | |
parent | ef1bf6d69e99d9a12557a09eccaf4f2b6c628997 (diff) |
gallium/u_blitter: remove fallback for stencil copy that all drivers skipped
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.h')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 725d81c6735..80a11526e77 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -168,13 +168,6 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter, * a software fallback path is taken and both surfaces must be of the same * format. * - * The same holds for depth-stencil formats with the exception that stencil - * cannot be copied unless you set ignore_stencil to FALSE. In that case, - * a software fallback path is taken and both surfaces must be of the same - * format. If the shader stencil export is supported, stencil copy is always - * accelerated. - * - * Use pipe_screen->is_format_supported to know your options. * * These states must be saved in the blitter in addition to the state objects * already required to be saved: @@ -191,8 +184,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *src, unsigned src_level, - const struct pipe_box *srcbox, - boolean ignore_stencil); + const struct pipe_box *srcbox); /** * Same as util_blitter_copy_texture, but dst and src are pipe_surface and |