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authorMarek Olšák <[email protected]>2010-08-12 05:06:21 +0200
committerMarek Olšák <[email protected]>2010-08-12 06:21:24 +0200
commitde4784e36505316c2a5ab34cc5b371d17f38d3c5 (patch)
tree339154670168a58705f700f292112cd03de2f764 /src/gallium/auxiliary/util/u_blitter.h
parente1bb9ee7a6b7dea0e0388ffb375447ad40f38499 (diff)
u_blitter: unify clear_depth_stencil and flush_depth_stencil
No need to enable depth test for clear.
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.h')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index f316587dea0..ba3f92eca85 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -200,8 +200,6 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height);
-void util_blitter_flush_depth_stencil(struct blitter_context *blitter,
- struct pipe_surface *dstsurf);
/* The functions below should be used to save currently bound constant state
* objects inside a driver. The objects are automatically restored at the end
* of the util_blitter_{clear, copy_region, fill_region} functions and then