diff options
author | Stéphane Marchesin <[email protected]> | 2011-08-26 17:37:25 -0700 |
---|---|---|
committer | Stéphane Marchesin <[email protected]> | 2011-08-26 17:37:25 -0700 |
commit | f8e6d19f3f40931be741b44d3edf210c38e13f0f (patch) | |
tree | e99e4c619901412ac6448534b0f57ce1c4295c6b /src/gallium/auxiliary/util/u_blitter.h | |
parent | 974c49ed176de55aadb335a2956ef5dfec774a23 (diff) | |
parent | e3b0e3776646d0367206e4544229622eb22fe9f8 (diff) |
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.h')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.h | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index 41470d92bba..df6f023a638 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -126,12 +126,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter) } /* - * These CSOs must be saved before any of the following functions is called: + * These states must be saved before any of the following functions is called: * - blend state * - depth stencil alpha state * - rasterizer state * - vertex shader + * - any other shader??? (XXX) * - fragment shader + * - vertex buffers + * - vertex elements */ /** @@ -169,14 +172,14 @@ void util_blitter_clear_depth_custom(struct blitter_context *blitter, * - fragment sampler states * - fragment sampler textures */ -void util_blitter_copy_region(struct blitter_context *blitter, - struct pipe_resource *dst, - unsigned dstlevel, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned srclevel, - const struct pipe_box *srcbox, - boolean ignore_stencil); +void util_blitter_copy_texture(struct blitter_context *blitter, + struct pipe_resource *dst, + unsigned dstlevel, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned srclevel, + const struct pipe_box *srcbox, + boolean ignore_stencil); /** * Clear a region of a (color) surface to a constant value. |