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authorBrian Paul <[email protected]>2010-05-03 17:28:32 -0600
committerBrian Paul <[email protected]>2010-05-03 17:28:32 -0600
commit8b0c217f2bc123bffd25cc4977d6abb1b3fa8186 (patch)
treed93fa0fc19b7b582570fd83f85fcf84090a7a041 /src/gallium/auxiliary/util/u_blitter.c
parent6c8c88f02f0dc9cf39ce51d068525a94fccd5dc7 (diff)
gallium: move surface utility functions into u_surface.c
This is a better place than in u_rect.c
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 956aedc8a15..1abe31db466 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -47,6 +47,7 @@
#include "util/u_rect.h"
#include "util/u_sampler.h"
#include "util/u_simple_shaders.h"
+#include "util/u_surface.h"
#include "util/u_texture.h"
#define INVALID_PTR ((void*)~0)