diff options
author | Marek Olšák <[email protected]> | 2012-03-29 17:51:50 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-10-31 00:55:13 +0100 |
commit | e73bf3b805de78299f1a652668ba4e6eab9bac94 (patch) | |
tree | 11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/auxiliary/util/u_blitter.c | |
parent | a7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff) |
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings.
set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that
range. Binding NULL resources unbinds buffers too (both buffer and user_buffer
must be NULL).
The meta ops are adapted to only save, change, and restore the single slot
they use. The cso_context can save and restore only one vertex buffer slot.
The clients can query which one it is using cso_get_aux_vertex_buffer_slot.
It's currently set to 0. (the Draw module breaks if it's set to non-zero)
It should decrease the CPU overhead when using a lot of meta ops, but
the drivers must be able to treat each vertex buffer slot as a separate
state (only r600g does so at the moment).
I can imagine this also being useful for optimizing some OpenGL use cases.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index f4ac4aa8685..bb784d6b370 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -158,7 +158,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->base.saved_fb_state.nr_cbufs = ~0; ctx->base.saved_num_sampler_views = ~0; ctx->base.saved_num_sampler_states = ~0; - ctx->base.saved_num_vertex_buffers = ~0; ctx->base.saved_num_so_targets = ~0; ctx->has_geometry_shader = @@ -241,11 +240,14 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->rs_discard_state = pipe->create_rasterizer_state(pipe, &rs_state); } + ctx->base.vb_slot = 0; /* 0 for now */ + /* vertex elements states */ memset(&velem[0], 0, sizeof(velem[0]) * 2); for (i = 0; i < 2; i++) { velem[i].src_offset = i * 4 * sizeof(float); velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velem[i].vertex_buffer_index = ctx->base.vb_slot; } ctx->velem_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); @@ -253,20 +255,25 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) memset(&velem[0], 0, sizeof(velem[0]) * 2); velem[0].src_offset = 0; velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velem[0].vertex_buffer_index = ctx->base.vb_slot; velem[1].src_offset = 4 * sizeof(float); velem[1].src_format = PIPE_FORMAT_R32G32B32A32_SINT; + velem[1].vertex_buffer_index = ctx->base.vb_slot; ctx->velem_sint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); memset(&velem[0], 0, sizeof(velem[0]) * 2); velem[0].src_offset = 0; velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velem[0].vertex_buffer_index = ctx->base.vb_slot; velem[1].src_offset = 4 * sizeof(float); velem[1].src_format = PIPE_FORMAT_R32G32B32A32_UINT; + velem[1].vertex_buffer_index = ctx->base.vb_slot; ctx->velem_uint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]); } if (ctx->has_stream_out) { velem[0].src_format = PIPE_FORMAT_R32_UINT; + velem[0].vertex_buffer_index = ctx->base.vb_slot; ctx->velem_state_readbuf = pipe->create_vertex_elements_state(pipe, 1, &velem[0]); } @@ -387,7 +394,6 @@ static void blitter_unset_running_flag(struct blitter_context_priv *ctx) static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx) { - assert(ctx->base.saved_num_vertex_buffers != ~0); assert(ctx->base.saved_velem_state != INVALID_PTR); assert(ctx->base.saved_vs != INVALID_PTR); assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR); @@ -400,18 +406,10 @@ static void blitter_restore_vertex_states(struct blitter_context_priv *ctx) struct pipe_context *pipe = ctx->base.pipe; unsigned i; - /* Vertex buffers. */ - pipe->set_vertex_buffers(pipe, - ctx->base.saved_num_vertex_buffers, - ctx->base.saved_vertex_buffers); - - for (i = 0; i < ctx->base.saved_num_vertex_buffers; i++) { - if (ctx->base.saved_vertex_buffers[i].buffer) { - pipe_resource_reference(&ctx->base.saved_vertex_buffers[i].buffer, - NULL); - } - } - ctx->base.saved_num_vertex_buffers = ~0; + /* Vertex buffer. */ + pipe->set_vertex_buffers(pipe, ctx->base.vb_slot, 1, + &ctx->base.saved_vertex_buffer); + pipe_resource_reference(&ctx->base.saved_vertex_buffer.buffer, NULL); /* Vertex elements. */ pipe->bind_vertex_elements_state(pipe, ctx->base.saved_velem_state); @@ -935,8 +933,8 @@ static void blitter_draw(struct blitter_context_priv *ctx, u_upload_data(ctx->upload, 0, sizeof(ctx->vertices), ctx->vertices, &offset, &buf); u_upload_unmap(ctx->upload); - util_draw_vertex_buffer(ctx->base.pipe, NULL, buf, offset, - PIPE_PRIM_TRIANGLE_FAN, 4, 2); + util_draw_vertex_buffer(ctx->base.pipe, NULL, buf, ctx->base.vb_slot, + offset, PIPE_PRIM_TRIANGLE_FAN, 4, 2); pipe_resource_reference(&buf, NULL); } @@ -1687,7 +1685,7 @@ void util_blitter_copy_buffer(struct blitter_context *blitter, vb.buffer_offset = srcx; vb.stride = 4; - pipe->set_vertex_buffers(pipe, 1, &vb); + pipe->set_vertex_buffers(pipe, ctx->base.vb_slot, 1, &vb); pipe->bind_vertex_elements_state(pipe, ctx->velem_state_readbuf); pipe->bind_vs_state(pipe, ctx->vs_pos_only); if (ctx->has_geometry_shader) |