diff options
author | Zack Rusin <[email protected]> | 2014-03-06 18:43:44 -0500 |
---|---|---|
committer | Zack Rusin <[email protected]> | 2014-03-07 12:49:33 -0500 |
commit | dfa25ea5cd19d5a050a1c94bd7370a2259b9f007 (patch) | |
tree | 8ce2db3ceab01311df710c2d7f307f5b708312c5 /src/gallium/auxiliary/util/u_blitter.c | |
parent | 7d5903980ed7c4405e20dbc4f5ade9d202c559cb (diff) |
gallium: allow setting of the internal stream output offset
D3D10 allows setting of the internal offset of a buffer, which is
in general only incremented via actual stream output writes. By
allowing setting of the internal offset draw_auto is capable
of rendering from buffers which have not been actually streamed
out to. Our interface didn't allow. This change functionally
shouldn't make any difference to OpenGL where instead of an
append_bitmask you just get a real array where -1 means append
(like in D3D) and 0 means do not append.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 66b511eb536..1e7f374abff 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -472,9 +472,12 @@ static void blitter_restore_vertex_states(struct blitter_context_priv *ctx) /* Stream outputs. */ if (ctx->has_stream_out) { + unsigned offsets[PIPE_MAX_SO_BUFFERS]; + for (i = 0; i < ctx->base.saved_num_so_targets; i++) + offsets[i] = (unsigned)-1; pipe->set_stream_output_targets(pipe, ctx->base.saved_num_so_targets, - ctx->base.saved_so_targets, ~0); + ctx->base.saved_so_targets, offsets); for (i = 0; i < ctx->base.saved_num_so_targets; i++) pipe_so_target_reference(&ctx->base.saved_so_targets[i], NULL); @@ -1013,7 +1016,7 @@ static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx, if (ctx->has_geometry_shader) pipe->bind_gs_state(pipe, NULL); if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); + pipe->set_stream_output_targets(pipe, 0, NULL, NULL); } static void blitter_draw(struct blitter_context_priv *ctx, @@ -1806,6 +1809,7 @@ void util_blitter_copy_buffer(struct blitter_context *blitter, struct pipe_context *pipe = ctx->base.pipe; struct pipe_vertex_buffer vb; struct pipe_stream_output_target *so_target; + unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0}; if (srcx >= src->width0 || dstx >= dst->width0) { @@ -1847,7 +1851,7 @@ void util_blitter_copy_buffer(struct blitter_context *blitter, pipe->bind_rasterizer_state(pipe, ctx->rs_discard_state); so_target = pipe->create_stream_output_target(pipe, dst, dstx, size); - pipe->set_stream_output_targets(pipe, 1, &so_target, 0); + pipe->set_stream_output_targets(pipe, 1, &so_target, offsets); util_draw_arrays(pipe, PIPE_PRIM_POINTS, 0, size / 4); @@ -1867,6 +1871,7 @@ void util_blitter_clear_buffer(struct blitter_context *blitter, struct pipe_context *pipe = ctx->base.pipe; struct pipe_vertex_buffer vb = {0}; struct pipe_stream_output_target *so_target; + unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0}; assert(num_channels >= 1); assert(num_channels <= 4); @@ -1906,7 +1911,7 @@ void util_blitter_clear_buffer(struct blitter_context *blitter, pipe->bind_rasterizer_state(pipe, ctx->rs_discard_state); so_target = pipe->create_stream_output_target(pipe, dst, offset, size); - pipe->set_stream_output_targets(pipe, 1, &so_target, 0); + pipe->set_stream_output_targets(pipe, 1, &so_target, offsets); util_draw_arrays(pipe, PIPE_PRIM_POINTS, 0, size / 4); |