diff options
author | Marek Olšák <[email protected]> | 2014-08-18 00:47:01 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-08-19 12:20:18 +0200 |
commit | a6fcdbf560804ede8e5574d31ca152f9c400198a (patch) | |
tree | 2258f46284dab9bb8c60ac5641addc0237090531 /src/gallium/auxiliary/util/u_blitter.c | |
parent | 406ab1662cfc13c998c6c74fa425d11f062bdd40 (diff) |
gallium/u_blitter: don't use an empty fragment shader if there's a colorbuffer
This is custom code used by some drivers.
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 20fbd80d5b7..609e02fd190 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -1799,7 +1799,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, pipe->bind_blend_state(pipe, cbsurf ? ctx->blend[PIPE_MASK_RGBA] : ctx->blend[0]); pipe->bind_depth_stencil_alpha_state(pipe, dsa_stage); - ctx->bind_fs_state(pipe, ctx->fs_empty); + ctx->bind_fs_state(pipe, cbsurf ? ctx->fs_write_one_cbuf : ctx->fs_empty); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); /* set a framebuffer state */ |