diff options
author | Michel Dänzer <[email protected]> | 2009-03-04 11:58:48 +0100 |
---|---|---|
committer | Michel Dänzer <[email protected]> | 2009-03-04 11:58:48 +0100 |
commit | 5e27cd46c04a9e7b5904cc014bffd0f4daae31fe (patch) | |
tree | a57289f14d69f1977dfaee592af908052d726b8c /src/gallium/auxiliary/util/u_blit.c | |
parent | 60041203d5847de8ab71842a6ce5d33d96cc4930 (diff) |
gallium: Unify reference counting.
The core reference counting code is centralized in p_refcnt.h.
This has some consequences related to struct pipe_buffer:
* The screen member of struct pipe_buffer must be initialized, or
pipe_buffer_reference() will crash trying to destroy a buffer with reference
count 0. u_simple_screen takes care of this, but I may have missed some of
the drivers not using it.
* Except for rare exceptions deep in winsys code, buffers must always be
allocated via pipe_buffer_create() or via screen->*buffer_create() rather
than via winsys->*buffer_create().
Diffstat (limited to 'src/gallium/auxiliary/util/u_blit.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 4cc720269dd..813e41f1b11 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -38,6 +38,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" #include "util/u_blit.h" #include "util/u_draw_quad.h" @@ -166,7 +167,7 @@ util_destroy_blit(struct blit_state *ctx) FREE((void*) ctx->vert_shader.tokens); FREE((void*) ctx->frag_shader.tokens); - pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -368,7 +369,7 @@ util_blit_pixels(struct blit_state *ctx, /* free the surface, update the texture if necessary. */ - screen->tex_surface_release(screen, &texSurf); + pipe_surface_reference(&texSurf, NULL); /* save state (restored below) */ cso_save_blend(ctx->cso); @@ -429,7 +430,7 @@ util_blit_pixels(struct blit_state *ctx, cso_restore_vertex_shader(ctx->cso); cso_restore_viewport(ctx->cso); - screen->texture_release(screen, &tex); + pipe_texture_reference(&tex, NULL); } @@ -438,7 +439,7 @@ util_blit_pixels(struct blit_state *ctx, */ void util_blit_flush( struct blit_state *ctx ) { - pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } @@ -461,8 +462,6 @@ util_blit_pixels_tex(struct blit_state *ctx, int dstX1, int dstY1, float z, uint filter) { - struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; float s0, t0, s1, t1; unsigned offset; @@ -478,8 +477,10 @@ util_blit_pixels_tex(struct blit_state *ctx, t0 = srcY0 / (float)tex->height[0]; t1 = srcY1 / (float)tex->height[0]; - assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, + 0)); /* save state (restored below) */ cso_save_blend(ctx->cso); |